San Francisco Rush - Extreme Racing (c) 1996 Atari Games.
Atari Flagstaff hardware
Game ID : 136109
Main CPU : R5000 (@ 200 Mhz)
Sound CPU : TMS32031 (@ 33.8688 Mhz)
Sound Chips : (4x) DMA-driven (@ 33.8688 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 57.00 Hz
Palette colors : 65536
San Francisco Rush: Extreme Racing is a video game developed by Atari Games and published by Midway Games. This game was first released in the arcades in 1996 and it was ported to Nintendo 64 in 1997, then it was ported to the Playstation in 1998. San Francisco Rush: Extreme Racing is the first game in the Rush series, and it led to several sequels.
The game is notable because of the high level of detail that went into recreating the city of San Francisco and the fast arcade-style physics and exaggeration of gravity. The game also features a two-player mode and rumble pack support. Hidden shortcuts and jumps add to the replay value of the game. There are also keys to be found which can unlock extra vehicles.
San Francisco Rush: Extreme Racing was released for the Nintendo 64 in 1997. It was developed by Atari Games and published by Midway Games. It improves from its arcade counterpart. It adds a circuit mode which you unlock the code to get to Alcatraz as well as some unlockable cars by finding hidden keys. The Nintendo 64 version added advertisements for Mace: The Dark Age. San Francisco Rush: Extreme Racing was considered to be a successful port on the Nintendo 64 by critics and fans.
San Francisco Rush: Extreme Racing was released for the Playstation in 1998. It was developed by Climax Entertainment and published by Midway Games. Despite for having an identical boxart, the game itself is very different compared to the Nintendo 64 version and much closer to the arcades version and it featured a different soundtrack than both the Arcade and the Nintendo 64 version. The Playstation version adds a feature where you play each level anytime during day or nighttime and this version added new single player and muiltiplayer modes. This version had adversitements for Rampage: World Tour. None of the ports of San Francisco Rush or Rush the Rock: Alcatraz Edition feature all the track music found in the arcade machines. - Wiki
- SERIES -
1. San Francisco Rush - Extreme Racing (1996)
2. San Francisco Rush The Rock - Alcatraz Edition (1996)
3. San Francisco Rush 2049 (1999)
4. San Francisco Rush 2049 Tournament Edition (2000)
5. Hot Rod Rebels (2000)
6. San Francisco Rush 2049 Special Edition (2003)
- STAFF -
Executive producer : Mark Stephen Pierce
Software : Forrest Miller, Dave Shepperd, Mark van der Pol, Bruce Rogers, Steve Bennetts
Art : Mike Prittie, Gene Higashi, Jef Shears, Kirk Young
Audio : Todd Modjeski, Chuck Peplinski, David Reisner, Farrokh Khodadadi
Hardware : Andrew Dyer, Steve Correll, Paul Shepard, Dennis Nale, Mink Nguyen, Rick Meyette, Jeff Peters, Leon Fritts, Tram Vu
Design services : Pete Takaichi, Mark Gruber, Ralph Perez, Mark Hoendervoogt, Stevie Landaverde