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Published on Apr 4, 2009
Who needs DJC when you can just drop-cancel aerials ridiculously fast with ANY character?
SSB64 has also its own version of DC. The main difference with Melee being that it needs the use of diagonal/rising platforms to work.
How to do it: 1) Dash for 3 frames or more across a platform that slopes down. 2) Press Z (shield button) for 1 frame. 3) Next frame, smash the analog stick down ↓ while still pressing Z. 4) Inmediately do an aerial (a fast one like Nair will do the trick). 5) Z-cancel the aerial. Lighter characters will be able to instantly move after the attack (no landing lag).
Useful for continuing combos, edgeguarding, or even for disorientating your opponent with a surprising attack. It can also break shields, but would take too much technical skill (the reason of why I chose to show this possibility with tool assistance).
There is another part of DC which involves the use of rising platforms. I may do that as a separate video (most people already know about it anyway).
Can be done in all versions of smash, (A) Link being the only character unable to do it due to poor horizontal speed in air.