 So, we are gonna do a few more rigging vids, but before we do, we gotta fix your bones. Yeah, that's right. Your bones. They're just so goddamn fuggly. Come on guys, you're embarrassing me. I can't let people see you walking around with rigs like this. Right click up here, New Collection, then name it Bones. Now, from here, you can make any shape you want. It doesn't even have to be a full shape. It's okay if it's just a bunch of lines. Name it, then hide the collection, click the rig, then go to Pose Mode. Under Bone, Viewport Display, and Custom Shapes, select the mesh you wanted to look like you're done. Alright, now your rig finally doesn't look like a scrub. Now, I highly recommend that if you do this for the knee and elbow IKs, make the left and right side a little different, so you can tell what's what when the animation gets messy. Also, if you want to change the size or rotation of these shapes, go back to Object Mode, make your adjustments, press Ctrl A, and pick Rotation and Scale. Hope that helps. If you enjoyed this video, please don't forget to like, subscribe, and ring that bell. Hope you have a fantastic day, and I'll see you around.