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OpenGL ES 2.0 shader effects on OMAP3

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Uploaded on Feb 12, 2008

On the Imagination Technologies' stand at MWC08, the company had this demonstration of shader effects running on TI's OMAP3 platform (Imagination's PowerVR tech is integrated into the silicon). The effects are part of the new OpenGL ES 2.0 standard for mobile graphics. Handsets using this technology are expected to be in the market by the end of 2008.

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