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Uploaded on Oct 14, 2011
This is a tutorial where I demonstrate how to create a simple car in Maya and export it via FBX to the Unity game engine. Once inside of the Unity game engine I show you how to do a quick physics setup and how to arrange the heirarchy. After these steps you have a fully functional driving vehicle inside of the Unity game engine. The two links below are the download locations for both scripts required in this tutorial: