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DOOM – Guns, Demons, Speed

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Published on May 11, 2016

Guns. Demons. Speed. In DOOM, it’s all about the combat. But there’s more to DOOM than just running and gunning. We go behind the scenes with DOOM’s Executive Producer Marty Stratton and Creative Director Hugo Martin to find out how you can customize the single-player experience to suit your playstyle – and we learn more about why playing DOOM feels like nothing else.

See the game in action before DOOM releases worldwide on May 13 for Xbox One, PlayStation 4, and PC. DOOM can be pre-ordered by heading to DOOM.com (http://doom.com/en-us/preorder)

To get even more information on DOOM’s gameplay, check out featured content on Bethesda.net and follow the game on its official social media channels.

Facebook https://facebook.com/doom
Twitter https://twitter.com/doom
Instagram https://instagram.com/doom_game

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