Loading...

Team Fortress 2 Prop Hunt Funny Moments

479,808 views

Loading...

Loading...

Transcript

The interactive transcript could not be loaded.

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Oct 30, 2009

How could I not make a Prop Hunt video? There's just so many funny things that happen!

Well, one reason I wouldn't make a Prop Hunt video, is I totally forgot to record like half the games I played of Prop Hunt, but hey, that's my fault anyway. So, this could have possibly been funnier, but it is what it eats. I also debated on how to combine the vids; I was going to show the first funny part then transition to me living (since it's funnier if I live than if I die), but I realized that splitting the clips in half (or more), removing the boring parts in between the interesting parts, and sticking a clip of another game in between provides variety, which helps keep it from being too boring, and gives me a good transition from the first half to the second half of the split videos.

For those who are curious and have never played Prop Hunt (based off the servers I usually play on):
There are two teams; the red team are all scouts, and the blue team can be either a pyro or a heavy. The scouts turn invisible once the game starts, and they have a random object attached to them. The blue team is locked in place for 20 seconds usually, the end of which they are free to move. The blue team's goal is to kill all the scouts, and the red team's goal is to survive until time runs out.

The scouts can rotate their "prop" by holding LMB, and can lock it in place by holding RMB. They can't shoot, except the last scout alive gets a scattergun.

The blue team hurts themselves when they attack (shooting or meleeing), as to prevent spamming of flamethrowers, which is no fun.

Moving over the Control Point in a map completely heals you, but you can only do it once roughly every 30 seconds.

No staged clips; I must admit I was surprised when I actually taunt killed the train wheel, since I was just messing around.

Prop Hunt Server IPs:
Europe:
* UK (GamingMasters.co.uk #1) 32 slots - 81.19.212.48:27019
* UK (GamingMasters.co.uk #2) 32 slots - 81.19.212.48:27029
* UK (GamingMasters.co.uk #3) 32 slots - 81.19.212.48:27028
* UK (killingjoketf2.co.uk) 32 slots - 91.192.208.44:27016

America:
* US (ClanAO.com #1) 32 slots - 74.63.81.76:27015
* US (ClanAO.com #2) 32 slots - 66.90.103.192:27032
* US (FUGTF2.com) 32 slots - 69.175.51.173:27016
(List kudos of the TF2 PropHunt group: http://steamcommunity.com/groups/Prop...)

Can't add annotations until like 3 hours after this uploads, and I'll add more to the description then.

Music:
Castle Crash the Battle! by sshafty1
UltraToxic by QPQC
Crystalline Cloudscape by Blackhole12
There's some ingame music too (snake, the one and only, etc...). Idk how well the music fits this video; I have more zombie sounding music than happy killing people music; tell me what you think of how well the music goes with the clips.

Loading...

to add this to Watch Later

Add to

Loading playlists...