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Virtual Clay Modeling with Razer Hydra Devices

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Published on Mar 15, 2013

Short demo of a simple virtual clay editing application based on 3D density grids and interactive isosurfaces. The application is based on, and included in, the Vrui VR development toolkit (http://idav.ucdavis.edu/~okreylos/Res...). It is demonstrated here on a 55" 3D TV (in 2D mode) using a two-handle Razer Hydra 6-DOF tracked desktop input device. The Hydra supports bimanual interaction, which is exposed via the underlying Vrui toolkit.

More information at http://doc-ok.org/?p=493

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