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Uploaded on Jul 22, 2007
A tutorial I made for all new users/users there forgotten something in world editor. MSN: Elias_Graugaard@hotmail.com Xfire: thunderwindz
--------- [Music] --------- A cool soundtrack. Enomine -- Fantastica. Hoobastank -- Out Of Control. System Of A Down -- Toxicity. Cold Play -- Nobody said it was easy.
----------Terrain Killer---------- Terrain killer Events Time - Every 0.12 seconds of game time Conditions Actions Set tempGroup = (Units of type Paladin) Unit Group - Pick every unit in tempGroup and do (Actions) Loop - Actions Set tempPoint = (Position of (Picked unit)) If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Picked unit) is alive) Equal to True Or - Any (Conditions) are true Conditions (Terrain type at (Position of (Picked unit))) Equal to Ashenvale - Rough Dirt (Terrain type at (Position of (Picked unit))) Equal to Ashenvale - Grass Cliff Then - Actions Unit - Kill (Picked unit) Else - Actions Custom script: call RemoveLocation(udg_tempPoint) Custom script: call DestroyGroup(udg_tempGroup)
--------- [Notes] --------- Area of Effect is different from unit to unit. tempGroup = The units of type the player use. Default building faceing. 90 = up | 180 = left | 1 = right | 270 = down.
Variable name|Variable Type|Value temPoint |Point |None tempGroup |Unit Group | Empty unit group (default)