4-Player LTTP Race Part 4





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Published on May 26, 2012

We go over a lot of Zelda-related stuff in this episode like glitches, strategies, the Flute boy, order of dungeons, just stuff. We also talk about JoshJepson some.

It's starting to get to that point in the game where the path you take makes all the difference. One player in particular suffers a few nasty boss fights, and one gap between players narrows by a considerable margin. Otherwise, it's standard issue stuff. Not a lot of achievements to be found here, I think the last one is actually over 2 minutes before the end of the video.

I make another big mistake that costs at least a minute when I accidentally leave the Treasure Chest containing a Bottle on top of the warp back to the Dark World. Normally one would just stay in the Light World and walk the treasure chest over, but taking it through the Dark World makes getting Bombos next door a lot quicker. Since you can't Dash with the chest, though, it's more efficient to bird warp (which you can do with the chest in tow) to Link's House and hit up the warp just south of there.

But enough of the blabber I guess. Until next time!

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