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Uploaded on Feb 24, 2009
A tech demo of a toolkit facilitating interoperability between the Max/MSP/Jitter and Unity3D rapid prototyping environments. Utilizing the TCP network packets, [myu] allows for easy bi-directional control of Unity3D and Max/MSP/Jitter assets, as well as importing of dynamic Jitter textures into Unity3D scene.
[myu] was developed in DISIS (http://disis.music.vt.edu) and is downloadable from the DISIS website. Its first real-world use was as part of the "elemental" interactive communal installation that premiered as part of the grand opening of the Taubman Museum of Art in Roanoke, VA. A short tech demo video can be viewed via the following link: http://www.youtube.com/watch?v=PA-9BO...