 Hey, I just opened Blender and my 3D cursor was gone. Okay, well it shouldn't be gone by default, but there is now an option to disable the 3D cursor, which is an overlay, so you can click show 3D cursor, like this, so you don't need an add-on to do that anymore. However, there is also 3D orientation for the 3D cursor, so you can click it like this, but if you rotate the view, it's actually 3D. So the 3D cursor is finally 3D now. Yep, well it was kind of 3D before, but you can also. It was only taking into account the location. Yep, so this is part of the tool system work, so you can add new objects using the cursor's orientation. So this means you can click on a surface and then drag out the object. So I guess I'll just, I'll show that. So I've got the addCube tool, which does not yet have an icon. First you click on the surface to set where the 3D cursor is, right? Yep, and then you just drag and you've got your cube. So you can start placing cues. Oops, I just resized that one by accident and you can. Nice, so this could, like if you could click on the roof and put chimneys or... Yep, so you just click here and drag out, drag out the shapes. You can't see it in this example because everything is kind of aligned, but if you add, say, a cube here and you rotate it, clicking the cursor orient to the cube. So if you wanted to add on top of it, you can also do this like that. Nice. Which could be useful in other cases too. We'll probably have some different ways of orienting the cursor. Like maybe you don't even want to change the orientation or you might want to orient it to the faces, not just the object's rotation. Like some snapping options for a snap to face normal. Yes, yes, and the other thing is that I didn't show is you can now select cursor as a transform orientation. So you can use the cursor. There's a refresh glitch there, but yeah, so the cursor can be used. Oh, so the manipulator aligns to the new 3D cursor. Yeah, yeah. Rotation of the 3D cursor. There's an update glitch that needs to be fixed, but yeah. That's fantastic. It saves a lot of time because in 2.7 you could only do this with custom transforms, right? Yes, and there are a little bit of a hassle to add each time. Yeah, to edit and everything here. Wow, fantastic. This is already in 2.8. It should be in by the time people watch this. Awesome. Well, thank you. That's our great news. Bye.