 I'm Tobias, one of the Android developers at Nexcloud, and I want to show you what we did last year and what is about the next upcoming release. So from the last conference to this conference, we did draft nine stable releases and eight release candidates. And as you can see, the commit is quite active as the last year. We also managed to double the active installations. The active installations are those installations that are signed in within the last seven days by GPLAY. So I guess this is quite impressive for an open source system. Under that we changed the release cycle to have a more reliable time schedule. So we aimed to release every two months a new release, which with six weeks of developing, then afterwards two weeks of stabilizing phase. So we're just doing a feature freeze, then doing a public release on Play Store and F-Troid and give it out in the wild to see if there are some bugs. And of course we are fixing them and after this release it again on Play Store and F-Troid. In between we can now, because we have managed, changed the system, we can now release bug fixes. They are on demand if we have a pull request or a fix, which is worth of back porting. So we can create a new stable release from the branch for example of 3.2 while already developing the next upcoming version of 3.3. And so we just have smaller releases, which are easier to test and have not so many impacts for changing for the users. And we can therefore have internal bug fixes and new versions. This is the time schedule and as you can see the last 3.x versions have roughly amount the same time span. The current one is a little bit delayed because of the company because we want to integrate single time on and after the conference there will be in the next week the RC1 for the upcoming version. Also we wanted to have a more awareness of our code quality so we integrated our test system in Tron with unit and test integrations. And so you will find in every pull request a summary with find bugs, LIN, PMD and code coverage. On the right side you can see the amount of changes of code coverage and how many find bugs, warnings there are. And our aim is to reduce them or at most do not have more than before in terms of warnings or errors. So our next upcoming version will include those main features. The now well-known feature is Threshbin. It is for next load 14 only. You can either un-delete those files and folders or you can also empty the complete Threshbin via the mobile phone. In the file detail view you can see the file versioning and restore any version you like. And the long-term feature is the video streaming so if you have a big video or a big audio file you don't have to prior download the whole file to watch it but you can just stream it with our internal player The default is when you are clicking on the file you are just streaming it instead of downloading it or you can open it with an external app like VLC or any other preferred audio or video player. And under that this is done by a secure link so no credentials are exposed. And the next big change will be that we have no available offline folders or files anymore. Previously you had to choose a file that you want to keep available offline so that every change is automatically synced. This led to the problem that there were sometimes downloaded files which are regular downloaded files but then are out of sync and so you have opened the old version. And now we are just checking if you are on the Wi-Fi and every two hours then all downloaded files will automatically get synced. And if you are not on the Wi-Fi you will see on the folder entry the outdated downloaded files and then many will choose to download them. And as also was said by Stefan in the last but in my opinion one of the major biggest features since 0x.1.0 is single turn on and this is a talk by David.