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Uploaded on Dec 17, 2011
Example uses for voronoi fracturing / shattering tools and voronoi cell point placement and real-time demonstration of some things I'm working on. Developers: I've released voronoi fracture and shatter source code for Bullet Physics under permissive open source license (even your favourite commercial software could incorporate this feature). Sorry artists, unfortunately I haven't worked on my "Phymec Tools" for Blender the last 8 months, so there has been no progress, still lots to do. I don't know when my physics tools will be released; I work on this in my own time for the fun of it.
All voronoi fracturing and shattering and physics simulations shown in real-time, no cuts or speedups. Currently all single-threaded. PC: Intel i7 720, AMD HD4890, Windows 7 64-bit, with screen capture software running simultaneously on the same PC.
I'm creating some simple voronoi fracture and shatter tests and a video of the rendered results will follow shortly... stay tuned.