 Hey there lads and ladies, it is Petrifying Pumpkins here and I am back with a Firewall Ultra video. This one's very exciting. This one is one I've been wanting to make for quite some time now, but we've had to waste for a few more weeks than maybe we would have liked. However, despite the fears, despite the concerns about the quietness around first contact entertainment, they have since broken the silence since last night and they've delivered us news about updates 1.12 and they've given us some details about it, which I will go over right now. Attention Firewall Contractors, we know everyone has been waiting on new updates for a while now and we're happy to announce a very large patch is coming soon. A loss has been going on behind the scenes for the last few weeks as we've continued working diligently on improving Firewall Ultra and we are excited to unveil what's coming next to patch 1.12. We'll have more specifics available when the patch goes live, but for now we can say there will be two brand new maps free for everyone in all modes. Adjustments to Diaz's lightweight perk and other perks, as well as targeted updates and improvements to the assignment system, including decreasing steps required to complete assignments, increasing payouts for assignments and decreasing the thresholds for unlocking Tier 2 and Tier 3 assignments at each Black Road dealer. There will be other gameplay and bug fixes as well, so this is one of our biggest patches yet. Thank you to everyone that has stuck it out with us as we continue working on the game and taking your feedback. Following these updates we'll be sharing details about our first seasonal operation coming soon as well, so there's a lot going on here. This explains why it took so long as well, I believe because they're adding new maps, so it's not just bugs and fixes, so I think maybe Sony have to test out the new maps, like the Sony QA team or whatever, so maybe that would explain why they said a few weeks ago that this patch was ready to go basically and they're waiting for the go ahead and guessing the Sony QA team or whatever needed to thoroughly test these maps, make sure that everything was A okay. Hence the long waiting time and the fact that they're talking about now must mean that we're very close to the end of this wave. So there's a few key things, obviously what's going to jump out to a lot of people is the fact that there's two brand new maps, that means they're not returning from Firewall Zero Hour, these are going to be two original maps for Firewall Ultra that we've never seen before. Personally, I'm hoping for a snow map, I've been saying that for years in Firewall Zero Hour as well, I just want a snow map I think with the power of the PS4 or 2 and the PS5, they could really do justice to some kind of a snow weather setting or even just snow on the ground or whatever I'd like that to. It is really interesting as well that Diaz's lightweight perk is going to be adjusted as presumably that means he's going to be nerfed to some degree now, whether he's going to be slowed down or whether his stamina is going to take the nerf remains to be seen, we don't know the details and also other perks are going to be adjusted. So keep in mind they're not saying nerfs, they're not saying buffs either of course, but if you're thinking about other perks in the game that might need some adjustment you'll probably think about maybe Raha again, obviously Raha's perk was heavily nerfed because it was super overpowered as it launched, but could they perhaps be doing something with Raha again to make her perk more useful? We'll have to wait and see. And then of course another very welcome change in my opinion, the two biggest things that Firewall Ultra has needed since last update has been adjust the grenade system and reduce the grind. So the same thing about grenades, but this whole assignment thing seems to be heavily, what's the word, I don't want to say nerf or buff, that's probably not the correct terms to be using here, but it sounds like they've severely reduced the grind there to make tears and the whole assignment system less of a pain to get through because listen, I've nearly got 100 hours in the game. I think I'm only on tier two and like one or two of the dealers right now. So it's just, it's been way too way too grinding and I'm hoping it is a significant decrease and not just a small kind of a thing. And then of course they say there will be other gameplay and bug fixes as well. So that could be a toggle grip that could be I mean technically your grenade adjustments could be in that as well. Although I think they probably would have mentioned as if it was because that's such a desired request. So they don't have a date on when this is going to drop. It kind of seems like it's going to drop any time now. And then once it does drop, it sounds like they'll give us some more detailed patch notes, which we can go over and obviously when the patch comes out, I'll be testing this as well on a stream to see what it looks like. And man, I can't wait for the maps. I really I'm really interested to see what these maps look like. Obviously the only original map we got in firewall ultra was the crossroads map. And that is actually probably my favorite map in ultra, even though it does have them has that crash bug on ultra. I don't know what it is about that map where it seems to crash more than any other map. But I'm still looking forward to seeing what they're able to pull off for ground up PS5 maps, if you know what I mean. Anyway, that is it for this firewall news updates. There will be more when more information drops. So stay tuned if you're interested in keeping up to date with firewall ultra. Before I end the video, though, I have to thank my channel members and they are the following. 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Thank you very much for watching and it's an exciting time once again in Firewall Ultra Land. After three or so weeks of silence we are back. We're back. That's it for this video. Thank you for watching and I'll see you in the next one. Please stay nice and moist.