If you want to play this snapshot, choose the "Snapshots" profile in your launcher. Keep in mind that snapshots are unstable - they can break your world if you are unlucky - keep backups!
Changes in this version: Gameplay: - Fixed rails placed to the east or south of curved rails breaking existing connections - Sniper duel advancement description has been updated to reflect that it can be achieved with trident - Right clicking on villager with its spawn egg no longer opens trade menu - Fixed over a 1000 dolphins spawning in a range of 100 blocks at a certain height - Fixed ocelots and parrots not spawning naturally - Conduit no longer connects to iron bars and glass panes - Fixed when swimming, the player could stand up even though there is a block above
Graphics: - Water is not tinted next to glass - Particles of downwards bubble columns are now centered - There's no longer a white dot on the creamy horse's tail - Fixed green pixels on iron horse armor - Fixed Tropical fish bucket containing inconsistent dark pixel
Worlds: - Fixed some trees generating with leaves too far from logs - Fixed floating carpets no longer disappear when upgrading worlds - Fixed rails adjacent to chunk borders update if world is loaded in snapshot - Fixed certain blocks on chunk borders cause many blocks in the same chunk to be updated when upgrading from 1.12.2 - X-axis portals no longer break when upgrading from 1.12.2 when certain blocks are above/near them
Commands & Tech: - Using "destroy" command on containers again drops stored contents - Player data output does now shows SelectedItem and is valid in a data path - /gamemode now provides success message - Team Prefix and Suffix no longer reset after restarting world - Having an id tag in the tag tag of spawn eggs no longer overwrites the spawned entity's id - There's now an error message when saving a structure containing uppercase or other invalid characters - The fish mobs now have their translation strings