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Uploaded on Jun 10, 2008
Interactive Augmented Reality in Digital Broadcasting Environments
We demonstrate a sample application introducing "Interactive Augmented Television" for sport broadcasts additionally with 3D virtual objects in order to enhance or alter the presentation of the match with a new interface. We also introduce a pure virtual world where the user can select the camera position. Due to the real-time compositing full interactivity for the user is possible. Individually, for each user there will be unique presentation. A back-channel allows the possibility of a variety of value-add features for the viewer and the broadcasting company.