 What's up, everybody? It's S-Fan here. I wanted to make a video Giving you guys my full BlizzCon story my full BlizzCon experience and also giving you my thoughts my opinions on the classic news and the current state of things I do feel like my BlizzCon experience was something that was very unique experience Just given my history the kind of the state of classic right now and also kind of the history with the vanilla community, right? So yeah, let's let's just go ahead and get right into it Myself stay safe tips. We all got the chance to go to BlizzCon With media passes actually we all got media passes of BlizzCon which kind of gave us exclusive access to certain things I got the chance to IRL stream there But for me personally it didn't actually stop there. They also gave me the opportunity to IRL stream at BlizzCon So those of you guys who who don't watch my streams, maybe That was that was a pretty unreal I mean it was unreal that we got media passes like that was so cool in and of itself But to get invited to stream like that was I mean, I never never in a million years would have thought that so Keep smacking my mic. I'm sorry, but they they invited me to stream So I got an opportunity to stream classic at BlizzCon One year almost exactly one year after I got banned for for streaming classic on YouTube right for streaming private servers So that was a pretty surreal experience and I'm getting to do all that was nuts But I kind of want to go through I'll go through the entire timeline of what we did and I really want to spend the bulk of this video talking more about Talking a little bit more about the classic news, but That first night we came in there's a lot going on. It's actually the night before BlizzCon I got a chance to meet a lot of people got a chance to meet Chinglish Chinglish is somebody who's been incredibly supportive from the very beginning. He used to watch my old YouTube streams Bajira was another guy we got to meet and Another guy used to watch my YouTube streams and stuff and you know We it was so cool to get to go there and to meet all these people that you've made friends with it that you've gotten to know and Whether whether you've already been friends with them or you've already met them before you're meeting them for the first time Right, so I mean those are just example two guys But like getting to see Crom again getting to meet Aladar for the first time Savik's clack all these guys There's so many I don't want to go into it so much But it's just such a cool experience to get to hang out with The friends in real life with the friends that you've made online. So that was something that was really special We got to go to the Wowhead party and the first night is a lot of fun, right? It's just just kind of hanging out doing whatever the second day is kind of where Things really got rolling the first day of BlizzCon the second day aka the first day of BlizzCon so When the day started out, I went ahead and I went in I was allowed to IRL stream because I had a I had a media pass and I had I had like special permission to IRL stream from inside the convention center So because I was IRL streaming and I think I was the only IRL stream that Was streaming BlizzCon. I think I was the only person with a backpack in there was able to stream so I Was streaming BlizzCon and that was unreal doing IRL with everybody with you know, we met up with as men I actually think I had the first classic footage on twitch because I went into the play test area and I Propped up a camera and I logged in to classic and I was playing and they kicked me out So I you know, I'd like I think I had 5,000 viewers when I walked into the play test area And by the time I set up and I logged in I had 7,000 viewers which was insane But but yeah, they kicked me out of there. So I went ahead and went the whole day streaming We ended up peaking at 10,000 viewers, which is on like having having a 10,000 viewer IRL stream is unreal So, you know having everybody there is a chemical review as men all those guys was just super cool After that is whenever I Got to stream at BlizzCon. I Thought maybe whenever I was like, you know streaming on the floor at BlizzCon I thought maybe I'd have like 3,000 viewers as men said he thought I would have like five and I ended up having 12 and a half thousand viewers streaming classic and The only person that I was told I don't know the truth. I was told the only person that was streaming there streaming at BlizzCon had Was Shroud actually and he was the only other person who had more than me with 25 And then I had 12 and a half thousand with soda popping online He was streaming from the Twitch offices with like 45k, which is I mean that's totally insane I never never could have imagined having something like that happen, but right before This is where it gets interesting guys right before I went on I Somebody sent me the clip of the sharding from Preaches stream actually from Preaches stream and I was like, what the hell like what the hell is this right? And everybody thought it was phasing or whatever But I saw that literally right before I went on so I'm on my stream And I'm doing my thing and people are like well, what about the sharding whether sharding and I didn't see any sharding because the BlizzCon client is different than that home client like it's just on different servers I think everybody who was playing at BlizzCon was playing together so I didn't personally get to see any sharding but That was just one of those things like you know, I saw the video and I was like this is this doesn't make any sense, right? This isn't right, but The first thing I ended up doing after I got off my stream is I went over to a couple of Blizzard employees and I told them I was like hey Uh, you know, I I didn't experience it firsthand But a lot of people are saying like they're noticing sharding In the demo at home and they're people are a little bit upset about this people a little bit worried about this I mean this is something that's it's not classic Kind of trying to give my feedback as soon as I could right and what they told me is they know They they they've heard people's feedback. They've been following along with people So it's something that I think people were very loud about it. I didn't people I didn't think people were aggressive or out of line or anything, but I think that People were were very vocal right people were very vocal about not liking sharding people still are and You know myself included like I'm not a fan of sharding at all but I Thought it was cool to get to go there and firsthand tell them like hey like this is a this is some like immediate feedback firsthand So they told me like, you know, this is just something you know temporary. We we we did this for the demo. Whatever I Was like, okay, sure so out of that after that we went we did a classic cast together with asman and with anti fuchsia That classic cast you guys saw it's already uploaded on the youtube channel but after that classic cast I Whenever We actually met with Omar Gonzalez. Omar Gonzalez is a senior software engineer working on classic he's worked on the wow team since 2003 and He was the guy who went up after Ian during the classic panel He's the guy who went up after Ian during the classic panel and myself tips and stay safe We went and got drinks with them. Yeah, we went got drinks with him and his wife And I just got a chance to kind of like shoot the breeze a little bit hang out talk about classic And really just ask him some stuff firsthand like what are your guys thoughts here? What are you guys thoughts there and we got a we got a few interesting like Things from him basically so we learned some things from him One of which is you know, we we brought up and you guys can see this in the You guys can see this in the exclusive interview that we were a part of and I'll talk more about that in a little bit somebody asked about rebalancing classes and we asked them about that too is like Like did you guys ever like what was your thoughts on like rebalancing classes or anything like that? and We were told that It was never something that's that's even been a consideration for them is to go through and to rebalance old classes or anything because So much of the game to them is is they want to keep vanilla vanilla as much as they can, right? There's some things they're gonna have to do differently, but they want to keep the core of the game the same and Retain so so much of what so much of the game that people want to play, right? People want to play vanilla. They don't want to play something else and that's the whole point So I thought that was really cool. We also learned from Omar that He said that whenever they're making decisions, they're trying to make decisions for the long term and You know, what does the long term mean and then he followed that up with he's like well 10 12 15 years so I Mean He was you know, he was just saying some numbers, right? But whenever he uses numbers of that magnitude right whenever we're talking about wow Wow's been around for 14 years. Wow's been around for almost 15. So That kind of gave us the impression that gave us the impression that you know this is a With them doing classic they're committed to this thing for the long haul We're talking potentially fresh servers. We'll talk we're talking expansions so I think that was just something interesting that he said that I Am inferring I think I think you know all three of us would infer that this is something that they want to do in the long term and There is potential of like fresh servers after a cycle of classic potential of expansions after a cycle of classic and so on The next day Actually was that yeah, so that was pretty much it that was pretty much it the next day We were up pretty late, so we pretty much got up and immediately like as soon as we got up got ready and go to the convention center we We met with we got to be a part of an exclusive group interview and that video is posted on my youtube channel Some of you guys may have already seen it many of you've actually probably already seen it but I went ahead and recorded that interview and that was with Brian Birmingham who is the lead software engineer for classic and with John height who was the executive who he's the new executive producer for Wow. He has Jalen Braxell job, so that's who was there They seem very enthusiastic about wow Brian has worked on the wow team since 2006 John I think has been on for seven or eight years, so he wasn't around for classic But we got a chance to talk to him after the fact we got a chance to talk to him one-on-one after after that that kind of group interview press conference thing and He said he'd been a he had been a fan of wow for like a long time before he even started working for blizzard So that was cool to hear that was cool to hear and One of we talked to him this is an interesting little tidbit that that we got from him, but Talked to him a little bit about kind of like how as as the as part of the classic community As part of the vanilla community We have kind of felt in the dark for a long time, right? Especially with the you know, you think you do but you don't think and I know it was Like it's something that it's kind of like water under the bridge now For the most part because it's like look it doesn't even matter anymore because we're getting classic whatever But that was like one of those things that That was one of those things that kind of solidified that like oh, well, we're not getting classic, right? We're not gonna get legacy servers. That's that's not something that we're gonna get People just kind of felt like like I mean literally like I said, we're in the dark. There's no news We don't know what's going on and it's still like It still kind of feels that way I mean at least until now where they're finally like starting to push out more news about classic And I just I mean I thanked him. I said hey look like this is something that is an incredible opportunity I mean you guys, you know choosing us I guess to give us media passes and get a chance to come talk to you guys one-on-one and Really really give you guys some feedback and kind of share our concerns and our thoughts with you guys and He told me he's like Yeah, I mean that's that's something that like we really appreciate we really appreciate the honesty just you know coming out like outright and Just being like hey like this is this is what we want, right? This is this is what people want This is what the community wants so they're they're looking at feedback from the community and I think having that kind of line of communication established with them Is something that I think is really cool. I think it's big just because I Mean at least we know that they hear us right because at least we know like whenever we talk like hey We're not a fan of sharding. We're not a fan of loot trading. I'll talk about that a little bit and a little bit in a little while We at least know that like hey like We're not we're not yelling into like an into an empty vase or something like we're telling it to somebody So that's something cool That's something that's something that I felt really good about and I told them one of the most exciting things about classic coming out this summer is That you know, we'll we'll hopefully get a beta or alpha soon and you know, you know jokingly he's like yeah blizzard soon, right? I mean blizzard soon right soon quote But pretty much confirmed that yes, there's going to be a beta or alpha period It's gonna be there is gonna be an open testing period And I think that's probably gonna come around the end of the year I think that's probably gonna come maybe late December early January sometime I mean, I don't know for sure, but that that would just be my guess I think that would be good timing Having the beta come out then or the alpha or whatever and maybe a beta period after that or Whenever I say alpha or beta. I usually use them interchangeably, but an open testing period or a extended an extended testing period I think that's gonna start early next year or the end of next or the end of this year So I thought that was cool. I mean he all but confirmed it. That was nice After that is whenever we went to the classic panel almost directly from there We went straight to the classic panel and The classic panel Hmm We'll kind of run through this and I'm gonna come back to the classic panel actually I'm gonna run through this and we'll come back to the classic panel But um, you know, we did the classic panel. I had my thoughts on this and like I was I Was kind of hot after the classic panel like I really do not like the concept of loot trading I think that Even like right from the perspective of me as a streamer That's something that like, you know, I could go into a group and I could have you know two two other people who watch my stream in my group and then we're playing against two other people or not playing against kind of playing against but playing with two other people and We can all roll on an item that I need and I essentially get like three rolls For a chance at one item versus one other guy And then what would be like a 50-50 split turns into like a 75 50 or 75 25 split That's just one example of the the potential for loot trading abuse and I Do have a solution for it like some, you know And I've seen I have an idea. I have an idea for this, but I want to get into it a little bit later So we did a classic cast after that and Again, I was kind of like I said, I was kind of you know for me for S-Fan I was kind of hot because I was just like this is absurd Like I don't I don't see why like why they thought this is a good idea or whatever because it's just it's so not classic but Continuing on This was probably this was probably the coolest part of blizzcon for me was I was walking We were walking back from the convention center. We were going somewhere I can't remember where we're going, but we're going so I think we're going to eat but we're I was walking with Aladar and I was walking with Maroll and Maroll She had to use a restroom so she was like, okay, we were like right in between two hotels and It was just doesn't matter you can go to whatever hotel So she's like, I'll just go to this one So she goes to that hotel and we're like, okay, well, I'll just follow and we'll just hang out in the lobby We go into the lobby Aladar and I do and we see Ian has a costus actually we see Ian has a costus there and It's like, oh That's crazy I was like, yeah, that's crazy. No, I was like I was crazy. Okay, so he was I guess he was walking He just entered a conversation walking by and I grab him like hey, yeah, and just you know Just want to introduce myself say hi Just kind of like, you know, just let him know like hey, I think I think what you're doing is cool I mean you you started out as a hardcore radar hardcore raider You know, you were leading elitist jerks and all this stuff and now you're your game director I mean, that's that's something that's pretty awesome and you know I immediately went like vanilla brain activated after that and I just started like spouting off like well By the way, I didn't like this and I didn't like this and I didn't like this about the classic panel It wasn't it wasn't weird or anything, but like I just like I I told them I told them straight up I told them straight. I was like, hey like, you know while I have you here Can I like can I ask you some stuff about like the the decisions that you make about the decisions that you guys the decisions that you guys made About classic right, you know that you guys were talking about the panel and He he gave me he gave me a Little bit of insight. I mean, I understand a little bit better Why they made some of the decisions that they made and I sense what I think that was probably the highlight of the night for me because Or the weekend because I had 10k viewers doing IRL I had 12 and a half K Streaming classic at BlizzCon, but getting the opportunity to talk to Ian has a costus and Whenever he was speaking to me. It was very real. It wasn't like a Scripted like talking head on a stage. It wasn't like he was reading off He was like, hey like I'm talking to you like as a gamer now He's obviously very well-spoken. He's a lawyer and all this stuff, but it felt like he was like leveling with me Which I thought was really cool. I thought that was really cool actually But um, but yeah, you know, I asked him specifically about How they did some of the phases The the idea behind the diva slots the diva slot thing is is so low on my my list of issues because There's other things that are a much bigger deal to me than the diva slot thing and we kind of prepared ourselves for I had thought that they would probably just come out with 16 diva slots I mean, I think a lot of people had prepared themselves for that But that's not that's not something that's that's as high up on the list to me as as How they're doing the phased content and the shorting and all this stuff the loot trading of course So anyway, I Got a chance the next morning to go get Breakfast with a blizzard employee. I had a chance the next morning Go get breakfast with a blizzard employee and I told him pretty much everything that I'm gonna tell you guys now so I just I just gave him like, you know open honest feedback just let him know exactly how I feel everything and There was some good there was some good actually I will say there's a lot of good but the problem with the good that we heard out of as far as classic news goes out of the classic panel is That it was everything that we kind of expected Like no dungeon finder. Yeah, no crap. No cross room. Of course. No achievements. No flying like obviously, right? Like this is things that like they weren't even Maybe maybe for for the people that that don't follow the classic news so closely This is something that there would be a question But for the people that are very much like into the scene and following them just just following Everything so far. I mean they've already said like, you know, they're they're committed to the core of the game at 1.12 And all this stuff like it. We just wasn't even consideration so they kind of confirm stuff that It's good. It's important. It's important that those things are true and we know that it's true, but it's not exciting because We already thought that we're gonna do that But that was good the design philosophy is good. They wanted to live an authentic experience Emphasis on integrity of social dynamics. I remember them saying that and then They don't really want to mess with like 1.12 as far as like they want to keep 1.12 1.12 as much as possible Also the team I kind of talked about the team a little bit earlier, but Brian Birmingham Brian Birmingham the lead lead software engineer started in 2006 Omar Gonzalez senior software engineer Ian has a coast is of course his game director. He I mean so okay, so this is something that was interesting I thought that they were gonna have two separate teams for classic and for BFA for retail and As it turns out, it's not two separate teams But it's it's like classic is basically a sub team of part of the greater. Wow team, right? So I Don't know who all else was involved. These are the only like devs that I know but I do know that Brian and Omar went from like the greater. Wow team to the classic team and they're kind of like running the show there and They still have like Ian as a reference point I mean somebody he was a hardcore raider elitist jerks all that stuff and then John Hyde as executive producer for a while I'm sure I'm sure he's still involved, but if I if I had to assume I could be wrong But if I had to assume I would say that's probably Brian and Ian and Omar are kind of the ones doing a lot of the nitty-gritty type stuff So as far as classic goes So I thought that was cool. I thought that was cool. I was I Don't know. I was excited to hear that they had original vanilla. Wow devs kind of running the show on As far as classic goes so Let's get into Let's get into the bad and this is this is what I told like during breakfast whenever I was kind of explaining my opinions I'm like, you know kind of kind of explain my experience and talking about like, hey, this is what I like This is what I didn't like. I thought that they would do phased content release and I was actually talking about it for a few weeks on my streams prior to BlizzCon. I thought that it was it was It kind of hinged on how they wanted to treat itemization as far as progressive itemization goes and I thought if they didn't want to do true progressive itemization then Doing phased content release is something that we could probably see and What I mean by phased content release is that they would release content in blocks and not actually go through a true patch progression as far as itemization and Like PvE content goes PvP stuff. I thought they would do phases and If they if they weren't gonna do a true progressive itemization. So I think the fact that they did propose phases Means that they probably aren't going to do like a hundred percent true progressive itemization And I've made a video about progressive itemization in the past few months ago. It's it's still my YouTube channel somewhere But I think that on the topic of progressive itemization a lot of people presented is one thing when in reality Progressive itemization is different parts. There's There's when items are upgraded There's when items are put into the game and when items are taken out of the game Those are those are three parts to progress on my decision. I think some parts are more important than others If you look back on Nostalarius for example Nostalarius had the 1.9 updated stats for the tier 2 sets whenever the tier 2 sets were released in 1.6 a lot of people didn't even know a lot of a lot of the player base didn't even know that there was 6 7 8 patch 1.6 1.7 1.8 Where the tier 3 excuse me the tier 2 stats were very different and speaking to Paladins I mean I do that a lot because that's that's my main the Judgment set was like a really strong PvP healing set for about three patches and then in the 1.9 patches Whenever changed to more of a spell power set, that's whenever you saw like some of the shotgun and stuff and whatnot you mean you saw some shotgun and stuff beforehand, but Spell power plate became a thing in the game in the 1.9 patch and the judgment set was a big part of that so I think As far as importance goes I think items that are put in the game and then taken out of the game again Let's talk about tier 2 tier 2 was put in in molten core And then it was taken out except for the helmet off of enixia and the legs off of rag Excuse me, so Something like that it would be cool I would I would love to to get the opportunity to go through and grab my tier 2 before the stats got changed and all This stuff and the judgment set was like a really strong ret set. I mean it would have been cool, right? but uh The reality of it is and and I really would have liked to see that in the past But the reality of it is is that if they don't do that and there's a reason that none of the private servers did that as well I say none of but but the nostre core private servers They didn't put the tier 2 in the beginning and then take it out with the old stats. So That's not as big of a deal. I think the biggest deal whenever it comes to itemization is Putting in strong items or updating the stats of items that become very strong Such as the savage gladiators chain from brd like the chess piece Stuff like that that's an upgrade an item that's put into the game titanic leg plates for example That's a 1.10 patch. That's the second best plate DPS legs in the game This kind of stuff should not be in the game from the beginning Savage gladiators chain is comparable with aq 40 gear patch 1.9 chess piece The The titanic leg plates are comparable with or they're just better than everything except for the leg plates off of hygen I think they're I think they drop off of hygen the leg plates of carnage So second best plate DPS. So if you have stuff like this in the game items like this in the game really early on Not only does it affect the it affects the game in a negative manner because you're putting It hurts your gear progression because you're getting some of the best stuff right at the beginning over over the course of what should be like two years You're instead you're getting it almost right off the bat titanic leg plates. It's a BOE world drop pattern that You you learn it your blacksmith it you make the legs and then all of a sudden people are selling these legs all over the place And you don't upgrade them until next It seems kind of silly. I think that's harmful for the game. I don't think that's good And there's a lot of other items as well They added like a lot of people calling like the next blues than the the next patch blue Actually, I think it was right before the next patch. I think it was 1.10 that they added in like hard of warm phthalic and a whole bunch of items in the dungeons to kind of re very strong items by the way, but the kind of re invigorate players to go back and do those five-man dungeons with With other players who maybe you're trying to get like their their tier zero point five their dungeon set to stuff I think that kind of stuff should be Held on to and put in the game later Maybe even the new MC loot stuff like that. I think I think stuff like that's very important in regards to progressive itemization so I Kind of put together I kind of put together a proposed Faced content release schedule. This is something that I think I think this would be good And I'll explain why I'll go through everything kind of in depth I didn't want this video to be that long, but I think it's gonna end up being really long So sorry about that guys, but um They said that they want the game to release with MC and Nixia Mardon, Darmel, Azergos, and Kazak and and Well actually hold on let me let me reel it back a little bit and let's talk about this first they say they want four phases of content and I think the four phases of content as a core idea behind MC BWL AQ and Nax That makes sense But the problem is is whenever you have to wait so long between that stuff and there's no real progression happening in between It kind of it kind of hurts the hype, right? It makes it less it makes it less exciting If they wanted to if they want to keep people more engaged throughout the course of the Throughout the course of vanilla right throughout the course of a cycle of a classic while server of a wild classic server I think it's important to have more phases and again. I told this to the Blizzard employee I was having breakfast with I Think it's important for them to have more phases because like I said it keeps people engaged It's good. It's good for the player base because it's more exciting. You have something to do and I mean it even on from their perspective it keeps people subbed To which viewership is better right because there's hype I mean we know from the private server stuff right whenever I was streaming private servers on on YouTube. I Like my viewership would always go up whenever there was some kind of patch I mean that's just how it goes because everybody wants to see oh, what's new in the patch? What's what's going on right? I think that's that that's just the nature of it That's how it goes the same thing happens in retail. Wow So I think having four phases of content release is something that's not particularly good So I think the game should launch with MC and Xenon Maradon I think Maradon being in from the start is fine The game is a little bit different now and everybody has kind of said this like it's not gonna be entirely the exact same experience that we had in the past and This is something interesting that Ian brought up whenever I was talking to Ian it kind of came up He didn't directly say this but he said some things that kind of to me I took it as like they want to recreate as much of the authentic vanilla experience as possible And that's not quite the same thing as the private server experience and I'll get into that a little bit more as I go through this but I Think that having dire mall in it launch The argument for dire mall in it launch is In Europe Darmel came out about four weeks Darmel came out about four weeks after after the game released so Realistically back in 2005 at the time back in 2005 There was not a big enough player base to have gotten to 60 and to be doing dire mall and forming it and figuring things out about dire mall and this and that so Because not enough people were really there at the time Not enough people really there by the time that it came out. Why not just put it on release I think that's the argument for putting dire mall in at release And and honestly, I just I disagree right and I think that having dire mall in From the beginning allows people who everything is gonna be faster now everything is gonna be faster people know how to level better just Players are better people are just better gamers and I think with all the information and knowledge available to us now Having dire mall in from launch, especially for the 1% of players who have more vanilla experience and more vanilla knowledge than others It's really gonna separate people hard if dire malls in from the launch The world buffs are in the game all the new spell damage gear is in the game The different farming spots are in the game for mages for hunters And I don't even know how blizzard is gonna treat that actually because you know for example and on some of the more recent private servers They've nerfed a lot of the the dire mall farming for you know for mages for hunters for whatever So that so they weren't making an absurd amount of gold and hurting the economy, so I don't know how blizzard is actually gonna treat that but Regardless back to my original point. I do think if phase two dire mall As are ghosts and Kazakh all of these things were in the 1.3 patch I think if they put out world bosses and dire mall like a month and a half after release I think that'd be a good. I think it'd be a good move for them because One you again you're keeping people engaged. That's that's the whole point of this whole thing I mean social interaction a Constant stream of content. I've talked about it before vanilla. Wow You get the feeling of a lot of small wins right a lot of small little progressions And if you can take that and you you feel like you're progressing through the game throughout this these patch cycles or This these face content cycles I should say I Think that's just a better environment and it's just healthier for the game all around so About a month and a half later, I think this should come up with dire mall now And now you've added all the spell heat gear not spell heat gear it spell damage gear You've you've added in everything that dire mall has to offer basically world buffs and all that and And you also have azergos and you have kazzik in the game now So you have more hype you have world bosses in the game That's a big hype event a month and a half after class it comes out. I think that's that's big That's big. That's a lot of hype people are gonna be all over that people are gonna be watching streams Who's gonna get the first world bosses on what server and this and that it's gonna be great? I think whenever you have azergos and kazzik in on launch And this was in their their original phase content proposal if you have azergos and kazzik in on launch then They're gonna spawn by the time that people have hit level 60 so you end up having a race from the very beginning to Get these world bosses that you know are gonna be out by the time you're 60 realistically It's it's it's gonna be at least by the time enough people are level 60 to be able to kill him And I don't know if that's something that's particularly good, right because it's I Just I just think it's weird. I like I don't I don't think that's something that's particularly good You have too early on the opportunity to get Azergos drops the plus 92 healing cloth helmet like I think it's 13 intellect 14 spirit I mean, it's it's it's an amazing. I think it doesn't get replaced until tier 3. It's it's an amazing helmet You get this stuff Put into the game from the very beginning and it kind of goes back to the the concept of progressive itemization Making sure that you're not putting items that are too strong too early in the game And it's like well, what's what's a month and a half difference? It's like yeah I mean, I understand right, but you still have to progress through molten core and enixia Over the course of that month month and a half without that kind of stuff available to you without dire mall without world buffs and I Just think it's better for the game. I just think it's better for the game more hype Makes it a little bit more difficult kind of people have to work a little bit harder to get what they need to get I Think a month and a half after that Geez my voice is still going away. I think a month and a half after that This would be at the three month mark is whenever they should put in the honor system I think that putting the honors not putting the honor system in at the start I think it is a good idea and And we've talked about this on classic ass stay safe has been big on it I've been big on it I think that whenever you put the honor system in from the start it Changes the meta quite a bit and actually the meta is gonna be quite different anyway because you have you have 16 Diva slots, so you're gonna have the opportunity for shadow breeze to be in raids From early on so that'll increase your shadow damage a little bit with warlocks and whatnot And if they have dire mall on launch if they have dire mall on launch Then you're also gonna have spellpower gear and stuff in the game right from the beginning like we'll go have more spell spellpower gear and right from the beginning and That's gonna make castors a little bit stronger as well I think because like some private server memory and whatnot I think warriors and rogues might be a little bit stronger than they are that they're going to be Specifically like fury is giving you an error flurry is giving you an extra stack whenever Of the attack speed proc for for warriors. I mean, that's just one thing taunting sitting in rage stuff like that Which is which is not gonna be thing in classic more than likely Sorry, I lose my voice kind of early cuz my I I didn't have my voice for like a whole week at blizzcon So so bear with me if I'm it's getting a little bit rough. I'm sorry So anyway, I'm gonna continue I think that putting the I think that putting the honor system in a Little bit before black wing layer. They're proposing that you put the honor system and black wing layer in at the same time I don't like that in in in wow and retail and retail classic Wow and retail vanilla Wow The honor system came in in the 1.4 patch the honor system came in in the 1.4 patch War song and a V were added in 1.5 Clearly they want to do faced content and they want to put all the pvp stuff in at the same time they proposed I Believe it was all the honor stuff ZG BWL I Think it was all the honor stuff ZG and BWL at the same time. I may need to double-check that but I don't think that's good I don't think that's good. I think what they should do and again You're you're generating hype you're keeping people engaged You're keeping people entertained people are excited for this honor system drops three months after release And with the honor system if they want to put all the pvp stuff together Okay, put the battlegrounds in with the honor system the ppp rewards everything's in and then also what you would do in this phase three three months in You would also put the new molten core loot in this would be the patch the patch 1.4 1.5 stuff You would like on I'm talking about like onslaught girdle flame guard gauntlets that kind of gear If that stuff's not in from the launch and you know like I said before I think I think putting items in at the right time is important I think that if that stuff's not in from the launch That's a perfect time to put it in three months in three months before black wing layer comes out So three months later. I think that's whenever they should release black wing layer Dark moon fair. I think black one layer and dark moon fair should come in then So this is at the six month mark six months after release black wing layer comes out and Then there's also a pvp weapons update. Sorry. I keep smacking my mic There's also a pvp weapons update if the honor system comes out at the three month mark and then The black wing layer comes out at the six month mark then the people who are just hitting grand marshal are getting grand marshal just in time for black wing layer and It's gonna be a very small number of people So I don't know if like they would just have the updated weapons in the way They are from the beginning because there's virtually no way that they would get the updated weapons before that patch. I Think that you know all this you got it you got to work with the dates and whatnot I would just update the weapons whenever BW all hits is my point because like I you know I'm saying like roughly like one and a half months three months six months It's all like rough rough numbers, right? Because stuff's not gonna be exactly on the day this and that And even then like this is just my my personal like proposal like this is just an idea that I have It might be better to do it another way even but this is just what I think would work out really well So anyway continuing on BWL black wing layer is in six months after release in Retail vanilla. I should talk about this in retail vanilla. I Think it was almost eight months. It was like seven to eight months after release that black wing layer was put in So this is happening a little bit sooner, but you also have to account for the fact that ragnaros wasn't killed For I think a hundred and fifty-two days. I think it was a hundred and fifty-two days after release is one of a rag was killed and People are gonna be killing rag Within two weeks within three weeks. There's gonna be there's gonna be rag kills. So Because there's gonna be so many people who are just they just know that people already know the content all this stuff I think it's okay to have it happen a little bit sooner then then the exact same time frame because Are you trying to make in the it's kind of the same thing, right? whenever you're talking about like making an authentic vanilla experience if you make it a little bit faster with all The knowledge and stuff that everybody has just by a little bit That kind of is more of an authentic experience because if you wait all the way through knowing everything you do It's kind of like you're playing the game on easy and then you have two more months to get all the MC gear before you go into BWL I Think I think six months is a totally fine time I think six months is great and then dark moon fair then as well more world buffs to get the damage buff and whatnot Dark moon fair then great. I don't like the concept of putting zg in at the same time as BWL I think putting zg in at the same time as BWL is not good, and that's what they were proposing ZG gives you the shoulder enchants. There's there's more gear that's added in there Kind of as like a cash-up mechanic. There's stuff that's in there. That's like better than MC gear Like it's kind of like niche items, but from the perspective of a guild leader from from the perspective of a raid leader It's not that's really really that's a lot to put in a new 40 man raid and a new 20 man raid That everybody wants to do zg One it's fun, but two it's something that's very very. It's a very good raid. It's a very good raid for For the purpose of it. It's good for people that aren't quite as geared as the guys who are hardcore into BWL But there's also Stuff in there for those people and it's something that they did so well in vanilla. Wow Like throughout the the entire scope of a raid There's reason that this is really like this top player wants to go and the reason why like a you know a scrub wants to go Right like the scrub has no gear or whatever. He's going he's just gonna take what he can get But then that really top player comes in. Let's say he's a warrior anyone's onslaught girdle, right? Choker the Fire Lord stuff like that and I'm talking about molten core there ZG kind of has the same thing going on where they need the rep. They need the shoulder enchants The the sets in there like good kind of like Mimi PvP sets the for the casters their spell hit on the blood vine ZG is great. And also it's another world buff, right? It's also another world buff. So now you're you're The the world buff comes from killing a car and you turn in the head and 15% all stats. So If you're to put ZG in with dark warfare, I mean, I don't know that might be too many world buffs all at once, but I think having ZG in Like a month and a half after BWL, I think that's probably a good idea ZG a month and a half after BWL, maybe maybe even two months after BWL might be a good idea The emerald dragons I think should be paired in to ZG to the ZG phase and For people that kind of have time to prepare and to kill those and get nature-resist gear for a Q40 and all that But with the emerald dragons, I don't think it should release Right at the exact same time as ZG like if they can delay it a week or something like that I think would be a really good idea And I could be wrong about this. I actually I yeah, I could be wrong about this, but From what I know from what I recall Whenever the emerald dragons are put into the game the servers turn on and the dragons are up, right? So you have two big things going on ZG release and emerald dragon release right at the same time I think that they should separate it somehow like maybe by a week or something like that Again by separating them a little bit more You're you're increasing the you're keeping people engaged, right? People are playing for a long period of time. They're not getting bored because nothing's happened in however long I think all this stuff is better and and you'll see this in vanilla Wow, there's a lot that happens really early on and then it spreads out a little bit But the the amount of content that's put in later on kind of evens it all out, right and we'll get to that here So what I would say is phase 6 Happens a year later a year after launch just about just about a year after launch You have a Q40 a Q20 and and a Q40 a Q20 is a little bit different situation than BW on ZG at the same time and Because you might say like well a Q40 and a Q20 release at the same time Why is it that you can't release ZG and BWL at the same time? People at that stage the people who are going into a Q40 day one progressing through it Are not the same people that are doing a Q20 to Like a Q20 is not really a main priority for them because at that stage of the game You've really like everything's kind of separated out a little bit as far as like the different types of guilds and what kills when I Accomplish a Q40 and Q20 at the same time is is is much better than ZG and BWL Because you're gonna want to go into ZG and then rush through it and get all you can get all your rep and get all your stuff If you're a top guild, right and and I don't think I was having this conversation with It was my salad bakers buddies a little bit earlier today. I don't think that you should Make the game to tailor to like the 1% I don't think that's that's necessarily good But I do think you should have kind of all all perspectives kind of put into to the design process and thinking about everything and I Do think I do think that Be it BWL and CG at the same time is a different thing than a Q40 and a Q20 at the same time because there's just not as much that's There's not as much that like if you're like a 1% or you're like I need that like I need to go do a Q20 Like there's certain items and they're like, oh, this is a nice item. Oh, that's a nice item, but It's not like you're you're like rushing to get through it or something. So Face 6 a Q Sonarian circle stuff sonarian hold stuff Tier 0.5. This is this is something that was their idea was to put the tier 0.5 with The a Q40 phase and I actually think that this is a very good idea In retail wow the tier 0.5 the dungeon set to it was put into the game in patch 1.10 Which is a little bit late it's not really it's put into the game at a time where it's like it almost felt like an afterthought and I Think that the I think that the gear progression and okay going back to private server meta versus Authentic vanilla meta or really authentic vanilla meta is gonna be different than classic meta It just it just is right. So like what do you what are you trying to strive for like? What are you trying to get closer to? The gearing process and this I'm so sorry my thoughts are kind of all over the place because I keep getting ideas I'm like, you know what? I need to touch on this and I need to touch on that but level with me here No script. I'm going off and I'm just I'm just speaking. I'm just speaking from from my brain from my heart, right? But on private servers a lot of the gear progression was very linear, right? People come in like I'm talking about the one percenters again People come in they rush to 60 the clear MC they rank they rank their rank They rank and they get as many people as they can to get rank 14 before BW all hit So then they go into BWL with like a full roster of rank 14s melee That's private server meta that's something that didn't even exist in retail Wow and big reason for that is because the honor system didn't exist until 1.4, right? So That's just an example of how the the gear progression in on private servers seems to be very linear and in The original game It wasn't so much the gear wasn't meant to be gained that way It was it was more so like an alternative way to play the game in order to gear up your character The PvP gear is really good. There's a lot of damage on the weapons, but the stats on the armor is very different, right? It's very stamina heavy. It's more defensive. It's better for PvP and that in that aspect But in terms of I guess I should say subjectively better for PvP and then there's the raiding gear Which it has a little bit less stamina. You're a little bit more glass cannon. You do more damage with it so as Opposed to like kind of having this like let's rank let's rank in order to raid and to do this and to do that and then Then the the tier 0.5 becomes an afterthought. I think that's not as good as Look we have you can do PvP and you can get PvP gear if that's what you want to do If that's how you want to play the game you can do raiding and stuff and sure There's some overlap and this gear will help this gear and this gear who will help that gear But it's not so much like a necessity for like the for like the one percenters right to go through and do that and I got I got a lot of ranking buddies who I mean they you know It's it's it's one of those things where it's like you're like man Well, I want to rank right but just just three months three months until the rank hits so And I think it'll be a pretty intense rank to to be honest because the that rank if BWL comes out before Or if BWL comes out three months after the honor system Then you basically have like the first Grand Marshal's will be the first guys who get up who who have Will be the only guys that have Grand Marshal weapons going into BWL if that's what they want to do So Anyway, kind of kind of pulling it back face six tier zero point five I think that's a good idea to put that in with the with the aq 40 with aq 40 and 1.9 and everything What I what else I also think should happen in that phase is I think the PvP gear should be updated in that phase They updated the stats on the armor and all that to kind of make it up to par Putting that in with the aq 40 patch. I think is a great idea. This actually happened in 1.11 in the next patch but Again, like it's kind of the same concept of tears zero point five instead of it becoming an afterthought now it's kind of like it turns into more of like an alternative way to gear your character and On private servers, they've they've historically updated the gear much earlier So I think putting that in with the with the aq 40 patch. I think kind of levels it out and it makes it good Also the dungeon gear update. So I said I was gonna talk about this a little bit later Like I used heart of warm phallic and savage gladiator chain and some of these things as an example, but These these like naks blues a lot of people say like naks patch blues and not it's technically the patch before naks It's 1.10 But I think this stuff should be put in with phase six. So phase six There's a lot of stuff in here And I think it's for a lot of different types of players with the scenario and hold stuff with aq 40 with the tears 0.5 with aq 20 PvP gear gets updated. There's there's new dungeon gear added that is a big patch with a lot of content in it But I think that it fits very very well In terms of having like a a good progression of the servers and people keeping people engaged for about six months before naks is put in So Six months later 18 months in that's whenever naks happens. That's one of the scourge invasion happens I think that's a fine time frame personally. I think I think giving you six months to progress through aq 40 and do all that and to get into naks I think it's fine. I don't I think I mean just 1.11 just kind of leave it as is and then I think six months after that Which would then be the 24 month mark. It'd be the two-year mark at that point is whenever they should release a set of fresh servers or Maybe a burning crusade classic kind of depending on how classic is going They said in that interview that I talked about earlier. They said that this is something that is They said that it's something that's on the table So, yeah, I think that'd be something very cool to see so I Talked to I taught not quite as in depth not quite as in depth as this video But I talked to that Blizzard employee that I that I had breakfast with about all this stuff and kind of how I would like to See a more fleshed out phased content release and I think a lot of people would I think a lot of people would like to see a More fleshed out phased content release Just it's better for the game. It's healthier. It's more fun. It's more engaging. I think I think that would be And again, my my proposal is just an example It's not it's not it's not the perfect way to do it But I I think that this might be a good way to do it. So I just thought I would share that with you guys and I Didn't I didn't share the time frame with him, but I told him I think it should be like six or seven And I kind of gave him an idea of what I said earlier Next up is sharding now we touched on sharding a little bit before and The sharding is Something that I feel like is very very not vanilla and a lot of people are very unhappy with it and I Asked so we asked Omar Gonzalez specifically This was this was on the first night or the second night, I guess the night of the first day of BlizzCon We talked to Omar and we're like, so what's the deal with sharding? What was your guys decision behind that? Like that's something that's not vanilla like what it like? What are you guys thinking and he said the reason why they put sharding in? was because Imagine you take the population of the servers and then you take everybody and you put them into two zones So sharding was something that was like for them. It was seen as like a Kind of like a temporary solution for the sake of the demo and they're still actively trying to figure out a solution for They're still trying to actively figure out a Solution maybe they're trying to figure out they're trying to weigh all their options I guess I should say kind of I'm trying to summarize like what he said But they're they're still trying to weigh all their options and you know, this has been like confirmed by multiple people I mean, I think it was Brian that said it in the interview It's been said multiple times that as far as sharding goes they're still trying to weigh all their options They're trying to find out the best way to do it whether that means dynamic respawns Which that has its own huge set of problems I actually had nano nano from Nostarius was was hanging out with me on stream the other day and Like nano says he thinks dynamic response is actually worse because dynamic response causes like a whole slew of problems So it's like, okay. Well, we'll see if they can figure that out Maybe if they think that's better or anything else Maybe just like adjusting the population size like dynamically adjusting population based on whatever is going on John height touched on that a little bit in that and that exclusive classic interview that we had classic dev Interview that we had again. That's on my youtube channel So, yeah, they know they've gotten the feedback about the sharding and I Mean we know that they hear it, right? We know they hear it and they say that they're trying to figure out something that they're trying to figure out the best option now I Think if the best option ends up being two days of sharding if The best options of being like two days of sharding in elwin forest and dunmaroe and duratar and tears fall glades or whatever That's not the end of the world to me Like in an ideal world. I don't like that. I don't want to see that. I think that's bad, but at least you can play the game, I guess and It's I don't know like what we'll see what happens. We'll see what happens there, but um There's that I kind of I kind of gave my give my two cents on the sharding Sharding would be really bad by the way If if it just stays in the game if they keep sharding in the game and they keep using it later on Because the problem isn't like level one to ten I just want to I just want to say this the problem isn't level one to ten like you get level Let's talk a little bit more about sharding actually. Okay. Sorry. I'm gonna keep going so What happens is so you have a bottleneck you have a bottleneck that happens whenever everybody creates their characters everybody's at level one so That first bottleneck everybody's at one and you've everybody logging in for the first time everybody playing everybody trying to kill This mob do this quest whatever If you have sharding for the first zones The argument is okay. Well, they're still gonna be a bottleneck At like the level 10 mark. Let's say Just for the sake of ease at the level 10 mark whenever you leave Owen forest and you go wherever Westfall or you want to go to Darkshore or whatever, right? You have another bottleneck because now you have all these people who've been playing on shards And then all of a sudden they're out of the shard whenever they go to Westfall well Yes, that's true but at least that bottleneck is bigger and then That's that's the bottleneck is bigger, right? There's still a bottleneck and the fear that a lot of people have is that okay? Well, if there's still a bottleneck what if that means well people are still having trouble Let's add another shard. Let's shard it again For like 20 more levels worth of zones and then it's like okay Sure, you do that and then all of a sudden the bottleneck is it's still bigger, but it's like where does it stop? you know what I mean and I think that's a big concern with people for shorting and On the flip side of things whenever it comes to dynamic response There's a lot of people who've played on private servers have seen this there's always like a small group of people who've kind of learned to take advantage of dynamic response and figured out how everything works and use like private server memory to essentially like cheat the system and Like I think I think the leveling record on a private server is like a full day faster than the old retail vanilla record And it's like okay Well, you can you can say oh people have gotten better or this and that but it wasn't because they were like They were fine-tuning their routes and changing this quest here in this quest there The they were leveling faster because they were leveling in groups like mass a wing mobs down with dynamic response They were just instant spawning basically so It ends up like the game wasn't meant to be played that way And It's just basically like they they have to go through and they have to figure out What the best solution is there? So I just hope they figure out the right thing Next up Right-click reporting this was a concern that I brought up I brought up right-click reporting Tim And I was like look this is something that I mean there's a lot of people and it's just kind of like the nature of games today and I Don't know a lot of people might disagree with me on this But I really do not like the right-click report feature the fact that I can just like right-click somebody and then click this and then report it immediately I Don't like that. I think that's good like people will just like spur of the moment like rage report somebody But but from a more like gamey standpoint and Retail wow right now and retail wow right now you can go through and if you mass report somebody like you can squelch them for a certain amount of time they can't invite people to raids and In a highly competitive vanilla wow environment People are going to go and they're gonna know who the main tank is they're gonna know who the raid leader is they're gonna Who this guy is and they're gonna go and spam report them and this is this is what I brought up to the blizzard employee at breakfast people are gonna go and spam report them and then basically Hinder their ability to play the game because they're competing with them So what I was told is that if the system stays in place the way that it does like they're going to be We'll see right Well, we'll see if they fall through this, but if the system stays in place the way that it does they're going to be very very keen on people abusing the report feature and if people are Abusing it then they're just going to ban the people that are abusing it or suspend them or whatever right the temporary suspension Whatever for the people that are abusing it so if you if you start if people start getting in trouble for it, then I Think that they think that it's not going to be an issue in the long term. I still do not like it my my personal Opinion my personal like proposal be like look if you want to have like the right click to report do right click report and then make open it up and make them write a ticket and So they actually have to like go through the time and explain. Okay, this guy did this this guy You know you touch my butt or whatever Make them do that and then that way I don't know about you guys but I've gone to report people before and I've started typing out a report and while I'm typing out the report I'm kind of reflecting on what happened and I'm like dude, why is this a big deal? Why am I so upset about this and I close it out and I walk away I Think I think having the the instant just kind of like impulse decision to report somebody is not necessarily good. So I Don't know and I'm thinking about League of Legends actually when I was talking about that but anyway So there's there's my thoughts on the right click report I also brought up some other things on the I think I might have brought this up in the interview with Brian I think it was because Brian I think it was Brian who said this so it must have been in the in that in that group interview session I talked about The issue right now with a battle that Battle that needs slight modifications for it to be like vanilla friendly if you ask me and one of those slight modifications is Being able to right-click somebody from the opposing faction and Add them as a friend is something that I think is not vanilla like that's something. That's not good. It kind of It helps to open up a line of communication with a player the opposing faction That you may have not already had an open line of communication with so Because people always say well, you know, what's the deal about that people have discord people have whatever people have You know MSN messenger a well as a messenger people say they have a bunch of stuff, right? You have discord whatever to talk to people in the opposing faction Yes, you do if you already have a line of communication established with them I think by with blizzard having the right click at a friend from the opposing faction thing I think that's not good. It's not particularly healthy and I'm hoping that they take that out of the game. They take it out of you because it's a UI element I'm sure they could just like pop it right out But I brought that up to him and they said that they're looking at some stuff like that as far as battle night goes and Brian Brian if I think it was Brian who said this that's something that they're that they're looking into for sure. So That was something that was good to hear right because that's something that I know I've been critical of that in the past others have been critical of it. So It's good to know that like hey, there's at least some there's some ears out there, right? Finally the last one the big one this is the one that I think just Dumps on everything else as far as like real problems goes. It's loot trading. I think loot trading is something that is You keep hearing me say this but like it's it's not vanilla Right. It's something that's not vanilla. It's abusable. It's worse than not vanilla. It's abusable and it allows There's potential to hurt the game because what you can do and and I talked about this a little bit earlier, but Let's say you have three friends in a group and they're let's say you have a warrior a rogue a priest a mage and a hunter in a group and the the priest the mage and the The priest the mage and the rogue are in a group they're their friends, right and then the warrior is the tank Hunter is a DPS physical DPS You're doing Strath Baron Cape of the Black Baron drops pre raid this cloak pre raid best-in-slot physical damage cloak attack power all that stuff So who needs this thing who's gonna roll on this thing this hunter is gonna roll on it and This rogue's gonna roll on it in a normal scenario. You're gonna have a 50-50 percent chance to win But having loot trading in the game promotes the concept of group ninja looting Right and instead of you being in a group together with four other people And this is this is very specific to the five-man rating environment or five-man dungeon environment You have instead of having five people coming together Trying to try to get through whatever they're trying to do get through the dungeon Maybe do dungeon quest whatever you're supposed to be together, right? You don't have that you end up having a Situation where you have three people in your group fighting against one or two people in your group and it turns into like a Ninja loot fest right your group ninja looting all of a sudden priest rolls need on Cape of the Black Baron It's an attack power cloak majorals need Cape of the Black Baron attack power cloak And then the rogue who wants it also rolls need versus the hunter who may be a pug or maybe with his friend Who's a warrior right so it's two people if he's a pug and then all of a sudden you have 75 Three you have three rolls versus one roll That's a You have three times the chance to beat that guy for the role your priest friend wins it He gives it to you. You're the rogue your mage friend wins it. He gives it to you. You're the rogue if That warrior that warrior might be like hey like like what the hell are you guys doing? Why are you guys all rolling need and then he rolls need to like back up the hunter you see what I'm saying? So now it's then it's a 60 40 split it just it's it's a bad environment. It's it's toxic It's not good for the game Whenever this came out People would take advantage of this and people were doing this all the time And I know you're playing in a world where reputation matters. I understand that but the problem is is Having Having that sort of gameplay in there and some people are saying like oh this is good because it promotes people playing with their friends What no you're promoting little bubbles of people Don't don't don't do that You want to have people want to go play with strangers, right? The problem in in retail wow right now isn't that you're playing with strangers It's that you're playing with strangers that you're not building connections with and you're not making friends with a lot of times Whenever you're doing like LFR or like any sort of queue system dungeon finder anything like that so You don't want to make something you don't want to put something in the game Which is gonna prevent me from wanting to plug anything. I should want to go plug stuff Oh, I should want to go play with other people I should want to go play with new players and make new friends like that's great. That's awesome and loot trading in the five-man dungeon scenario is Something that's very very It's antithetical to the game. It doesn't make sense and I think So I Think what they should do First off is why isn't my this is my own personal selfish opinion. I Think no loot trading take it out of the game if you screw up and you master loot something to the wrong person Then that's on you the onus is on you the onus on players. Here's the problem. I don't think they're gonna do that I I just I don't think they're gonna do that because this something like loot trading would have never even been a thing It would have never been a thought if they weren't like adamant about having it in or something adamant about having Players have the opportunity to correct their mistakes with a GM ticket or something and you accidentally loot something Wrong guy. I don't think they're gonna do that. I would hope they would but I don't think they will so I think the best case scenario is to try and find a common ground and say hey The five-man dungeon scenario or like, you know ten-man ubrs. I mean they'll figure it out There's got to be a way to do this and actually the conversation I had with Ian has a coast as I brought this up to him and he led me to believe that that The not this isn't one of those this is one of those things that is kind of I I Think this is something that they can work with I think this is something they could work on is the loot trading stuff. So I Do have hope for this. I do have hope for this That they could find a way to not have loot trading be a thing in Dungeons and ubrs and in the early stuff But if you're in a rating environment and you have master loot enabled then that's the only scenario Where you can do loot trading? so for the I would say the overwhelming majority of Tickets the overwhelming majority of issues that people have with looting something to the wrong person isn't oh, I accidentally rolled need it's Hey, my master looters an idiot and he accidentally gave the hunter the netherwind shoulders off of chrome agus That was me. I did that by the way so this is coming from somebody who's made that same mistake before and I still think that like the the Owners should be on the players like it should be my fault for that But if they're not gonna have that in put that in specifically only for Rate environment with master loot and then they can just trade it to the right person They can fix it because they don't want to have to deal with GM tickets and all this stuff Okay, so now the players can just fix it on their own There's probably a little bit more to that Maybe even you can only trade it back to the master looter Maybe that maybe you can only trade it back to the master looter And then the master looter has to personally hand it to the right person Maybe there's that I don't know there's there's but there's something there I think that's something they can work with and I think this is probably the biggest thing that we got at a blizzcon That they're gonna need to they're gonna need to work on is is the loot trading. I think the loot trading is big I'm not as worried about sharding after talking to multiple people multiple deaths from blizzard and and hearing it from themselves that they are They're looking at other solutions as well that they're they're trying to they're trying to do their best So at least we know that they hear us there But I think loot trading and I think the proper release of face content is very very very important Those are the two big ones loot trading number one and then in the face content release number two I'm trying to think is there anything else. I think that might be it guys. I got really long-winded I didn't I didn't mean to get so long-winded. I thought this was gonna be like a 10 minute video I don't know how long I just talked for but I really appreciate your guys support man If you guys haven't subbed to my channel yet, I would really really appreciate it If you guys check out my streams twitch.tv slash s van TV I stream on twitch a lot of the YouTube crew a lot of a lot of the OGs are coming back and and watching on YouTube again We've been doing the classic demo stuff. I have some other stuff planned I'll probably still do a little bit of retail wow over the course the next few months But I'm actually trying to put together a like life plan For everything I want to do before class it comes out over the course the next like six seven months And that also includes my stream and some other things I want to do there as far as like the IRL streams go as far as Just kind of everything in general so Again, thank you guys so much for all the support if you haven't subbed to my channel yet I would really appreciate it if you subbed to my channel if you hit the like button if you guys turn on notifications all that stuff helps me out an absolute ton and Thanks for listening. I'll see you guys later