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APEX Clothing Tutorial with 3dsMax: Sport Pants (High)

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Uploaded on Sep 29, 2011

This tutorial provides step by step instructions on how to author physcially simulated clothing pants using backstop offset and backstop radius. Backstop is a fast way to provide small degree of movement without actual collision volumes.
Prerequisite: http://www.youtube.com/watch?v=Vp-2ow...
Next recommended tutorial: http://www.youtube.com/watch?v=p-GOey...
For more information, visit: http://developer.nvidia.com/object/ap...

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