Chronos brings full time control to Unity. It is easy to use, optimized for performance and equipped to handle any scenario you have in mind. Perfect for magic spells, puzzle games, sci-fi abilities or special effects!
Features - Slow, pause, rewind and accelerate time - Each object on its own separate timeline - Create time effects in any collider region - Easily applies to your custom scripts - Simple systems to make any code rewindable - Fully compatible with physics - Automatically applies to animations, particle effects, nav mesh agents and audio
Compatibility - Free (Personal) or Pro - 2D or 3D - C#, UnityScript or Boo - Any platform