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Teaching with Games: GLPC Case Study: Joel

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Published on May 1, 2012

Joel Levin, a school technology integrator, works with second graders at Columbia Grammar and Preparatory School in New York City. Through his use of MinecraftEDU, a version of the popular commercial game Minecraft modified for educational purposes, Joel leads his 2nd grade class through structured game-based scenarios that emphasis self-directed learning, collaboration between students, and positive social interactions.

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