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Every Semicolon - Part 17

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Published on Jun 14, 2012

This is part 17 of the Every Semicolon series in which I record the development of a game from start to finish.

Some of the events in this video:

- I discuss my scene view camera technique
- I add and setup the new clouds model and skybox
- I add the WIP cannon model and setup the cannon mechanics
- I update some of the textures to higher resolution versions
- I add a custom inspector for the standard Transfom component allowing copy and paste and world space changes

Playlist Link: http://www.youtube.com/watch?v=eaGnrQ...

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