 Item No. SCP-1992 Object Class Keter Special Containment Procedures If the existence of an SCP-1992-1 is confirmed, Foundation agents are to attempt to persuade Passengers to disembark. Foundation personnel are advised not to board the train regardless of how persuasive the argument of the Passengers are. Should Foundation personnel fail to keep an instance of SCP-1992-1 from crashing, Mobile Task Force Gamma-5, red herrings are to secure the crash site, disseminate information concerning the crash, and identify all Passengers. Survivors are to be taken to hospitals under Foundation control until releases of residency and given Class B amnestics. Cover stories are to be fabricated for the deceased at the discretion of Mobile Task Force Gamma-5. Description SCP-1992 is a worldwide phenomenon focused around various forms of media including novels, music, movies, television programs, video games, comic books, and internet-based media. SCP-1992 physically manifests in the form of an autonomous passenger train designated SCP-1992-1. Multiple instances of SCP-1992-1 are capable of existing at once. SCP-1992 events begin with the announcement of a piece of media that has met with widespread enthusiasm, a variable researchers eternally termed hype. However, an instance of SCP-1992-1 will not manifest for every anticipated piece of media. It is unknown how exactly SCP-1992 selects its sources, though it is hypothesized it selects media that will cause the most damage. It is theorized SCP-1992-1 will only preemptively manifest to represent media that are met with a largely negative reaction upon release. If true, it is unknown whether SCP-1992 is able to predict the quality of upcoming media or retroactively affects the source media upon manifestation or media release, as the creators of the media are often confused by the negative reception. Upon manifestation, individuals who hold interest in the relevant upcoming media are subject to a minor compulsion to board the train. SCP-1992-1 will disappear shortly after departing from the station. As more people board the SCP-1992-1, the range and strength of the compulsion increases. Individuals aboard SCP-1992-1 are theorized to subsist on hype rather than typical sustenance of food and water. Upon the media's release, the relevant SCP-1992-1 will manifest somewhere on a rail line to media's country or origin. The SCP-1992-1 will travel at a velocity dependent on the total number of those who have boarded. It will continue along the rail line until it either arrives at the next station or derails due to excessive velocity. Addendum – Notable Confirmed Manifestations Star Wars Episode I The Phantom Menace Movie, 1999 Major damage upon derailment, possible retrocausal effect deteriorating in quality of the original trilogy. Those who survived appear to have been self-amnesticized claiming the prequel trilogy never occurred. The Matrix Reloaded Movie, 2003 Upon derailment, the train was subjected to an erratic temporal anomaly that causes it to randomly slow down for brief periods of time, colloquially bullet time, after several rolls the train somehow managed to land back on the rails. It successfully reached the next station where it exploded and killed everyone in the train in the station. Sonic the Hedgehog, Video Game, 2006 Despite the only moderate amount of passengers to train with able to spin upon derailment and accelerate to supersonic speed, notably several cars of the train were filled with thousands of insects and several kilograms of fecal matter. No survivors. Indiana Jones and the Kingdom of the Crystal Skull, Movie, 2008 Model of SCP-1992-1 was severely outdated but appeared to have been recently painted. An unidentified flying object assumed to be part of the SCP-1992 phenomenon appeared to attempt to abduct the train. The UFO crashed into a water tower and the train derailed killing all inside. A single passenger found several kilometers from the crash site, having apparently sought shelter in the train's kitchen refrigerator. He was also dead. Metroid Utter-M, Video Game, 2010 Although the instance of SCP-1992-1 was traveling at speeds much higher than it had recommended, it did not derail for almost two hours. It was not until a male voice of indeterminable origin gave the train permission to crash the train derailed, killing all its passengers. Duke Nukem Forever, Video Game, 2011 After almost a decade of inactivity to relevant SCP-1992-1 suddenly began manifesting again, notably a large gearbox had been installed in the engine car. Upon release, the train immediately accelerated to full speed. The horn sounded, blurring references to media long-sense irrelevant. Train crash caused no building damage due to the location of its derailment, 80% passenger mortality rate. Diablo III, Video Game, 2012 Unlike other final materializations, the relevant SCP-1992-1 final materialization initiated with it pulling it into the ████████ train station. Passengers were asked to disembark and wait due to technical difficulties. Reports indicated that the train somehow did not have enough seats for the passengers. When it finally did depart with its passengers, it quickly derailed into a nearby auction house, and despite being off the tracks it was able to propel itself through a Sony building several kilometers away. Strangely, a high percentage of the passengers survived and despite their complaints would board another train from the same engineers. Prometheus, Movie, 2012 Severe damage to the domestic area it derailed into. Reports indicate residents of the area could have avoided death that they have simply fled at an angle. Half-Life 2, Episode 3, Half-Life 3, Video Game, N.A. SCP-1992-1 is unique and that is the only steam-powered locomotive to date. Current estimated velocity upon release nears the speed of light. K-Class scenario hypothesized upon the release of the game.