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Published on May 29, 2012
Coming to you in one-big-massive-video-o-vision, Gabriel and I slog our way through the early days of one of the most notable game developers to come out of France. On the way we discuss the butt of the space monkey, how close is 'close enough' to stick a lance up a tree, and how inspiring it is to see a video game developer cast pivotal roles with the mentally abnormal.