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Super Scribblenauts Trailer [HD]

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Uploaded on Aug 16, 2010

Super Scribblenauts Trailer from gamescon 2010 Brought to you by http://www.gaminglives.com

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In the first game, players used their imagination to write any word to bring that object to life and use it to solve puzzles. The original Scribblenauts for Nintendo DS has sold more than 1.1 million units worldwide since its launch in September 2009.

Available in autumn 2010, Super Scribblenauts for Nintendo DS expands the innovative elements from the acclaimed first title, offers upgraded controls and provides gamers with hours of original entertainment with ingenious, fun-filled new features. In Super Scribblenauts, created and developed by 5TH Cell, players use the stylus and touch screen to help Maxwell, the game's hero, acquire the "Starite," the prize earned from solving the puzzle in even more robust challenges and redesigned levels.

All-new for Super Scribblenauts, players now have the ability to write any object that comes to mind and modify it in any way they desire using adjectives to reach the goal in many levels. Adjectives can change the colour, size, style, behaviours and many other aspects of the object they are describing. Multiple adjectives can be combined together to produce incredibly creative objects, such as gentlemanly, flaming, flying zombies and purple, obese, winged elephants, allowing the player's imagination to run wild for an even more inspired and individual experience than ever before.

Brand New Levels: Experience 120 brand new, in-depth levels that include task such as finding a cure for the plague, populating an office or identifying animals with shells.

All-New Adjectives System: Create a shy green polar bear or an angry zombie pear! 10,000+ adjectives reflect real life behaviours, personalities and characteristics when applied to objects.

Multi Layered Hints: Just can't figure that puzzle out? Purchase more explicit hints at a decreasing Ollar cost over time.

Universal Feedback System: Visualise progress throughout each level! Relevant objects summoned get a thumb up, while irrelevant objects get a thumb down.

Updated Dictionary: Summon more than 800 all-new, customisable objects to solve puzzles and earn Starites.

New Control Schemes: Control Maxwell with the D-pad or with updated and more precise new Stylus controls! Weight, buoyancy, friction have all been reworked to make objects interact better to the player's input and reflect any adjective that is applied to an object.

New Level Editor: Create both puzzle and action levels to build your very own custom playground. The unique new template system allows players to create all kinds of objectives for their levels with ease.

Innovative UI: An exciting new UI gives players more control over gameplay, with more detail on how to navigate through new levels in the game.

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