Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Uploaded on Aug 16, 2010
In response to the viewers of my blendshape-rig demos, this video is part I of a tutorial explaining my process of sculpting a blendshape. The goal is to achieve organic deformation with a linear-shifting shape (morph target). The demonstration is only one shape - a grin - but I've tried to explain the overall concept of modeling organic BSs through the demo. Keep in mind, this is simply MY process - I don't believe it's perfect or the only method. I look forward to hearing feedback whether or not this vid was helpful. Thanks