Loading...

Texturing tips: Equalization and bumpmaps sculpting

3,124 views

Loading...

Loading...

Transcript

The interactive transcript could not be loaded.

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Apr 13, 2013

This texturing tutorial focuses on 2 topics that proved to be the most problematic in the library i made for project Mango:
--Equalization : both in the sense of balancing overall brightness/contrast , but especially in the sense of removing shadows and soft gradients and tiling patterns, in particular how to do that with 'wavelet decompose'
-- Bump maps: notes on how tricky is to paint good bumpmaps and how more convenient can be to sculpt them , and suggestions on the sculpt/bake workflow.

  • Category

  • License

    • Standard YouTube License

Loading...

When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...