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Published on Sep 17, 2009
Final Render of the Foam project. Simulation time = quite 157hrs, about 26 hrs of rendertime, Q6600 G0 @ 3.2GHz, 8GB Ram (impossible with less). Original Resolution=1280x720, 217 frames, 25fps. Ocean Water, salty.
The objects you can see in my preview videos were not exported with motion data from realflow by a mistake, so instead of rendering still objects which would not fit the fluid motion, I decided to just ignore them and render the sequence without. I can do such large scale simulations with any kind of scene, now that I have my technique and script. The box which contains the fluid is 20meters long, 6 meters high and 4 meters wide. Rendering and shading done in Cinema4D., the original is a bit lighter (youtube loss). Please comment and vote, subscribe to see further projects (they are comming XD). Thx for watching and reading. Look at it in HD^^