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OpenGL Skeletal Animation Tutorial #4: Collada (.dae) Format

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Published on Mar 27, 2017

Tutorial series about implementing skeletal animation using OpenGL!

The final episode (for now) of this mini series about skeletal animation, and in this video we take a look at the collada file format.

Let me know what tutorials you'd like to see next!

Code and Demo Download:
https://drive.google.com/drive/folder...

Code on GitHub:
https://github.com/TheThinMatrix/Open...

Collada File Example:
https://drive.google.com/file/d/0B4_S...

XML Tutorial:
https://www.w3schools.com/xml/

Matrix to Quaternion:
http://www.euclideanspace.com/maths/g...

Blender Tutorials by Sebastian Lague:
https://www.youtube.com/playlist?list...

Support the series on Patreon: https://www.patreon.com/thinmatrix

Facebook Page: https://www.facebook.com/thinmatrix
Twitter: https://twitter.com/ThinMatrix
Tumblr: http://thinmatrix.tumblr.com/
Check out my game on IndieDB: http://www.indiedb.com/games/equilinox


End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai...

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