This is my Game Audio demo reel. My name is Alex "Wiliam E." Gleich and I'm a composer, songwriter and sound designer from Germany. My work is deeply rooted in the belief that melodies have to be simple but catchy and memorable. Yet I create music and sound effects which are modern but still familiar, combining the art of variation of melodies with modern sounding instruments and a pristine audio quality.
Music and sound can tranform your game or media into a fully immersive experience that addresses all human senses. I strive to design my audio in a way that will catch your audience emotionally and draws them into the experience you created.http://www.williamequal.com
What I can do for you
Music is my passion and I there wasn't a time in my life where I didn't play an instrument wrote songs or recorded music of any kind. I love creating audio-related things and aim to to propel your game or media forward with strong engagement and reliability with several years of industry-experience.
There is only two pricing tiers to keep things simple: 'Abstract' (for retro, ambient and electronic music) and 'Realistic' (orchestral and band music).
Sound Design & Implementation:
Musical and/or abstract sound effects and audio implementation in games are available (i.e. FMOD, UE4)
I can produce trailers for your game! In case you already made one, I could help out with scoring the trailer as well.
Voice acting, especially in German or with very slight german accent in English is available, too.
Help & Education:
Need help with audio in your game? Feel free to reach out to me anytime! Have a look at my YouTube videos too: host of the YouTube show "Game Audio Lookout"