2013’s Tomb Raider reboot introduced us to a new, seemingly more human, Lara Croft. Sadly, this sequel squanders the opportunity to really explore and develop Lara's humanity, and the result is an experience in which the storytelling and the gameplay feel jarringly disconnected.
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The Tropes vs Women in Video Games project aims to examine the plot devices and patterns most often associated with female characters in gaming from a systemic, big picture perspective. This series will include critical analysis of many beloved games and characters, but remember that it is both possible (and even necessary) to simultaneously enjoy media while also being critical of it's more problematic or pernicious aspects.
This video series is created by Anita Sarkeesian and the project was funded by 6968 awesome backers on Kickstarter.com