The follow-up to our landmark series Tropes VS. Women in Video Games, this three-episode miniseries brings Feminist Frequency’s critical feminist lens to bear on the harmful ways in which video games have often presented queer and trans identities as abnormal or even inherently evil, all while working to make straight and cisgender identities appear normal and virtuous in comparison. We look closely at the history of homophobia and transphobia in games, the evolution of portrayals of gay relationships, and the troubling ways in which game villains have often been queer coded.
The Tropes vs Women in Video Games project aims to examine the plot devices and patterns most often associated with female characters in gaming from a systemic, big picture perspective. This series will include critical analysis of many beloved games and characters, but remember that it is both possible (and even necessary) to simultaneously enjoy media while also being critical of it's more problematic or pernicious aspects.
This video series is created by Anita Sarkeesian and the project was funded by 6968 awesome backers on Kickstarter.com