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16

Stephen Saldanha

  • Syncing Audio With or Without Clapper in Pro Tools - Duration: 2 minutes, 4 seconds.

    • 2 months ago
    • 37 views
    Using "Sync Points" (cmd+,) for Mac or (ctrl+,) for PC not sure though, it's also found in the Region drop down list (I use PT10 they call them Clips now..). Set the sync point at the peak on the w...
  • UDK Audio Implementation: Distance Propagation Crossfading - Duration: 31 seconds.

    • 3 years ago
    • 484 views
    EX301M from "The Game Audio Tutorial", This one took almost an hour to figure out how to use the [Distance Crossfade] Node properly, basically it's making the sounds fade in and loop within a set d...
  • UDK Audio Implementation: Sound Sources - Duration: 30 seconds.

    • 3 years ago
    • 283 views
    EX301i of "The Game Audio Tutorial", messing around learning how the different attenuation cutoff's work and how the get the sounds to sound natural. Does it sound natural?
  • UDK Audio Implementation: Random Bird Calls - Duration: 30 seconds.

    • 3 years ago
    • 269 views
    Going through "The Game Audio Tutorial", this is one of the exercises included in the book, the insects and bird chirps are from UDK. The distinct bird calls are part of my own recording library (I...
  • UDK Audio Implementation: "Spooky Atmosphere" - Duration: 60 seconds.

    • 3 years ago
    • 198 views
    I'm going through "The Game Audio Tutorial" Book, nothing special I used a [SoundCue] and 3 different ghost sounds with an [AmbientSound] Actor. The sound is designed by me, just my home dog Rocky ...
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