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  • Jon Hare - Narcissus ("Immortal"Cannon Fodder Soundtrack)

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    ****** http://www.amigaremix.com ******

    ***** Orginal music by : Jon Hare *****
    ******** Track name : Narcissus ********
    ****** Game OST : Cannon Fodder ******
    *** Immortal - Amiga game music project ***
    ******** Uploaded by : Seedgroup ********

    Jon "Jops" Hare (born 20 January 1966, Ilford, Essex, England) is a British computer game designer, game artist and musician. He is one of the two founder members and directors, with Chris Yates, of Sensible Software, one of the most successful European games development companies of the late 1980s and 1990s.

    Hare was co-designer and artist of all of Sensible's hits prior to 1992 including Parallax, Wizball, Microprose Soccer, SEUCK and Wizkid. He was also the lead designer and creative director of Mega Lo Mania, the Sensible Soccer series and the Cannon Fodder series, some of the most popular software franchises of the mid 1990s.
    Hare is also known for writing the music for a number of Sensible Software's games, including Cannon Fodder, Sensible Soccer, Sensible Golf and the never released Sex 'n' Drugs 'n' Rock 'n' Roll, which featured over 30 tracks written and arranged by Hare and his frequent musical collaborator, Richard Joseph.

    Since the sale of Sensible Software to Codemasters in 1999, Hare has worked in the capacity of a consultant designer on many games including numerous strategy, action and sports games including Real World Golf and Sensible Soccer 2006. Hare is also one of the founders and owner of games company Tower Studios, founded in 2004 with two former Bitmap Brothers it has developed a number of successful titles including mobile phone versions of Cannon Fodder and Sensible Soccer.
    Hare has been a voting member of BAFTA across all media since 2004 and works periodically for BAFTA as both a juror and a mentor.

    Game Data:

    Name Cannon Fodder
    Developer(s) Sensible Software
    Codemasters (New Version)
    Publisher(s) Virgin
    Designer(s) Jon Hare
    Platform(s) 3DO, Acorn Archimedes, Amiga, Amiga CD32, Atari Jaguar, Atari ST, Game Boy Color, PC, Sega Mega Drive/Genesis, Super NES, PlayStation Portable
    Release date March 24, 1993, [1] 1994
    Genre(s) Real-time tactics, Action game
    Mode(s) Single player
    Media CD-ROM, 3½ inch Floppy, Cartridge, UMD
    Input methods Joystick, Mouse

    Cannon Fodder is a short series of two war (and later science fiction) themed action computer and video games developed by Sensible Software, initially released for the Commodore Amiga. Only two games in the series were released, but were converted to most active systems at the time of release.
    The series has a clear, somewhat darkly humorous method of gameplay that perhaps even doubles as social commentary. The pre-mission screen shows a hill with a grave for each dead soldier, with recruits lining up in front of it and a sports-like score at the top of the screen. Soldiers each have unique names, while on the grand scale of things being nothing more than interchangeable cannon fodder.
    The tagline for the first game was "War has never been so much fun", and for the second (with a more sci-fi background, which included some alien missions) "War has only been this fun once before". Show less
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