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622
  • Source: In game editing - Duration: 3 minutes, 55 seconds.

    • 1 year ago
    • 213 views
    I wrote this to help speed up the development of a mod that required HL2 maps be edited. It aims to recreate hammer's property interface (for familiarity), but it's still missing certain things, su...
  • Meet The Modern Heavy - Duration: 89 seconds.

    • 3 years ago
    • 884,258 views
    Real men fight with trade requests.

    Comments may contain spoilers, just a warning.
  • Heavy Mow Down - Duration: 63 seconds.

    • 4 years ago
    • 7,774 views
    Looks like blue team doesn't understand uber.
  • Defend the points? Nah! - Duration: 39 seconds.

    • 4 years ago
    • 6,092 views
    I'm fairly certain they were f2p.

    The video cuts off at the end as I died before the other spy could cap the last point, he did manage to do it without resistance.
  • Left 4 Dead 2 - Fake Survivor Demonstration - Duration: 76 seconds.

    • 5 years ago
    • 2,257 views
    Fix my slow video & skybox

    Entities used: prop_dynamic, env_weaponfire, logic_auto, commentary_dummy

    Map: A map that I haven't finished.
  • Left 4 Dead 2 - Director Control Plugin Test - Duration: 109 seconds.

    • 5 years ago
    • 6,871 views
    Yea I know the video is a bit slow, virtual dub didn't want to behave, sorry.

    I've been working on this plugin for awhile now, I've just recently decided to show some more people what I've got f...
  • Grox in Cell stage - Duration: 4 minutes, 28 seconds.

    • 7 years ago
    • 209,282 views
    Using some memory editing, we're able to play as the Grox in the cell stage of spore! Pretty cool.
    www.sporebase.com has instructions on how to do this in the forums, not the front page.
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