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  • Episode 8: Marketing, Part 2 - Duration: 59 minutes.

    • 2 years ago
    • 139 views
    We finish up our discussion on marketing by digging deeper into how to get covered by the press and how similar concepts apply to YouTubers. And we sign off for this season as we think about the fu...
  • Episode 7: Marketing, Part 1 - Duration: 1 hour, 24 minutes.

    • 2 years ago
    • 188 views
    This week we discuss marketing and how to promote your game. We discus various marketing channels and how they differ in effort and effectiveness. We also chat about how some marketing approaches f...
  • Episode 6: Funding Your Game, Part 2 - Duration: 1 hour, 18 minutes.

    • 2 years ago
    • 152 views
    We continue our discussion about Game Funding by discussing self funding, government tax breaks, grants, and mysterious secret investors. We also squeeze in some Q&A at the end. -- Watch live at ht...
  • Episode 5: Funding Your Game, Part 1 - Duration: 1 hour, 4 minutes.

    • 2 years ago
    • 194 views
    This week we talk about various ways to get funding for your game. We discuss game publishers, venture capitalists (not Mike's definition of them), and crowdfunding. We'll talk more about less conv...
  • Episode 4: Going Indie - Duration: 1 hour, 23 minutes.

    • 2 years ago
    • 321 views
    Moo, Andrew, and Mike discuss the process of leaving a studio job and starting an indie studio. They talk about how they prepared, what they were expecting, the high highs, and some very low lows. ...
  • Episode 3: Life After Launch - Duration: 1 hour, 19 minutes.

    • 2 years ago
    • 299 views
    We discuss how a game's life continues after launch and our experiences with updates, sales, and the like to keep our games kicking. Also, we do Q&A with twitch chat and get distracted by the indie...
  • Episode 2: Phases of Game Development - Duration: 1 hour, 3 minutes.

    • 2 years ago
    • 1,258 views
    We use Volume and Tango Fiesta to walk viewers through the various phases of a game's development. We discuss the idea phase, testing and proving through pre-production and prototype, and finishing...
  • Episode 1: Getting into Games - Duration: 1 hour, 9 minutes.

    • 2 years ago
    • 786 views
    Andrew, Mike, and Moo reminisce about how they got into the games industry many moons ago. They discuss when they decided to work in games, how they prepared themselves, and how they got their big ...
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