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  • CppCon - Channel

    • 1,003 videos
    Visit cppcon.org for details on next year's conference. CppCon sponsors have made it possible to record and freely distribute over 300 sessions from 2014 to 2017. We hope you enjoy them!
    • CHANNEL
    66.7K
  • Gorodok. The best - Channel

    • 189 videos
    Ilya Oleynikov and Yuri Stoyanov in Russian folk comedy show "Gorodok". The best

    And forever accompany all court yard ...
    Ilya Oleynikov Klyaver (1947 - 2012)
    • CHANNEL
    10.1K
  • Jason Turner - Channel

    • 214 videos
    C++ related videos both from myself and others.
    • CHANNEL
    33.2K
  • Advanced Rendering Course Project: "End of the world" - Duration: 3 minutes, 43 seconds.

    • 5 years ago
    • 483 views
    This is the final project made by Peter Wagener and me for our university course "Advanced Rendering" in the summer term at the University of Paderborn.
    The project was among the best ones in the c...
  • Raytracing via Compute Shader in OpenGL - Duration: 4 minutes, 8 seconds.

    • 6 years ago
    • 20,425 views
    Since I got curious about raytracing I wanted to implement a raytracer making use of GPGPU by myself. The result is a naive real time raytracer which is entirely executed on the GPU. It makes use o...
  • Particle System using compute shader in OpenGL - Duration: 2 minutes, 56 seconds.

    • 7 years ago
    • 38,194 views
    When the Khronos Group released OpenGL 4.3 I got curious about this API and decided to port my old particle system which uses DirectX 11.
    http://www.youtube.com/watch?v=1utq8kW8Yog

    This is my firs...
  • The Greatest Classical Music Pieces Ever Composed I [HD] - Duration: 38 minutes.

    • 8 years ago
    • 4,612,820 views
    \\\_KEEPING THE SPIRIT OF TRUE MUSIC ALIVE_///

    Part I of the compilation series.
    (The first part was made as an introduction to reflect the core sound, emotional versatility, mood interludes and a...
  • Particle system using compute shader - Duration: 4 minutes, 20 seconds.

    • 7 years ago
    • 10,214 views
    I wanted to learn something about computer graphics and directX and this is what I came up with.
    It is my first project created with the directX 11 API. I used the geometry shader for creating each...
  • OpenCV Camera Calibration and 3D representation - Duration: 101 seconds.

    • 9 years ago
    • 17,869 views
    Camera calibration with the OpenCV library. The Rotation and translation vector are computed after the intrinsics matrix had been initialised.
    OpenGL is used for the 3D representation.

    If you are...
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