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  • 3D Flintlock Game Asset (Marmoset Toolbag & PBR Workflow)

    5,693 views 4 years ago
    Seen here, is a 3D antique flintlock pistol rendered in real-time using Marmoset Toolbag 2 and a PBR workflow. I have designed it to be very ornate with many of its silver features mirroring French designs of the 17th century.

    On the very bottom portion of the handle, is a gargoyle-esque head, which seems to have been popular at the time. I threw-in a few fleur-de-lis' for good measure! The guns are supposed to be in good condition with some gunk and blemishes making a subtle appearance here and there.

    Please select 1080p60 for the best viewing experience (only Chrome currently supports 60FPS).

    The software I used is as follows:

    1. Autodesk Maya (for NURBS features)
    2. Autodesk 3DS Max (for polygonal modelling)
    3. Pixologic ZBrush (for high-poly detailing and texturing)
    4. Adobe Photoshop (for refinement of texture maps)
    5. Marmoset Toolbag 2 (for showcasing the finished asset)

    Polycount thread: http://www.polycount.com/fo......

    Blog entry: http://maxwellriktaylor.com...... Show less
    Read more
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