Did you hate the fact that the actual Null Space part of the stage in Sonic Forces was just 15 seconds of automation? Whelp I fixed that by remaking Null Space in SRB2. ^-^
This is a port of my Null Space stage from 2.1 with a huge texture makeover
I have made two secrets in this stage, see if you can find them. ^-^
I'd recommend playing this stage in single player first as the subtitles show when a player enters their triggers and someone else might trigger another one, preventing you from reading them.
You might also find it amusing to spam them as it resets the voice clips when you enter the triggers again. LEL
And yes there is a total of 1008 spikes in this stage, I was limited to spikes, monitors (wisp capsules) and rings. ^-^
Thanks to toaster for helping me shrink the original Level Select image,
TrailBlazer for his LOOPPOINT tutorial on his YouTube channel. ^-^ https://youtu.be/iJ8X4mDK4r...
and Sphere for assisting with crashing reject thok barriers ^-^
2.2 change log:
All of the main Null Space textures are new or slightly changed to look more like Forces' Null Space
One of the secrets is more faithful to Forces...
All the spikes are now armed cacti instead or regular spikes to fit with Forces Null Space's spike pillars better, which means the pipe near the end is slightly different
And boosters are now used to allow Fang and Amy to finish the stage as well as Sonic, Tails & Knuckles