Welcome to TW*3, or TWTWTW, or The West, The Wilds and The Wake, a 13th Age pen and paper RPG campaign, run by yours truly.
The intro theme for this campaign is the 13th Age Theme, the first track off of the excellent 13th Age Soundtrack. You can listen to the theme here - https://soundcloud.com/jame...
and if you're a fan of fantasy soundtracks, I can 100% recommend the digital download you can buy off of Pelgrane Press' website.
Our five players are:
MechanicalUnicorn playing Elyas Durandusson, the Gearforged Wizard. Having accidentally turned himself into a magical golem/robot, Elyas seeks to find a solution to his predicament and gain ever more power.
Gir is playing Jonathan Sharpe, a Human inventor, currently on the run from his homeland for crimes he didn't commit. His weapon of choice, a rifle of his own design, is unique.
LordFail is playing Hassan, the trickster and conman Human Bard. Hailing from The East, Hassan has a habit of letting his mouth and feet get him both in and out of trouble.
Totally Rad is playing Ram, a Tiefling Fighter and Rogue. Also hailing from The East, he seeks a quieter life. Unfortunately, his demonic heritage has other plans.
Grimith is playing Cailios Neldiril, an elf who has forsaken his heritage and has thrown his lot in with humanity's revolution... despite his distaste for any being that isn't Cailios Neldiril.
For the first four sessions, Doomy Bear plays Kreshdour, a Draconic Paladin with a literal taste for magic items. Unfortunately, Doomy dropped from the campaign without a trace post session 4, and I'm still living in hope of him getting back in contact...
Copyright notes: I do not own the rights to anything 13th Age related - this is just an Actual Play with intro prerolls. :-)