Gregory Karastergios
  • Basic Game AI Demo

    80 views 2 years ago
    A test of a basic (and somewhat crude) video game AI made in C# using Duality, based off of 3kliksphillip's implementation in Fusion 2.5.

    Basically, every frame it will generate a random number to determine what to do, such as moving and stopping. When it sees a wall it will turn to avoid it and when it sees a player it will fire shots. Show less
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