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Real-time Impulse-based Rigid Body Dynamics (Performance Details)

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Uploaded by on Feb 7, 2011

Two of the most important features of any rigid body dynamics simulation framework are physical accuracy and high performance. The focus of this thesis by Florian Schornbaum is on developing an impulse-based collision response system that is capable of generating physically plausible results for a broad spectrum of simulation scenarios. Integrated into the framework of the pe physics engine (mainly developed and maintained by Klaus Iglberger: http://www10.informatik.uni-erlangen.de/en/~iglberger/ ), the collision response system that is developed in this thesis is capable of performing both stable as well as visually accurate real-time simulations that consist of a few hundred piled-up rigid bodies.

Further information can be found at http://www10.informatik.uni-erlangen.de/~schornbaum/index.shtml#DiplomaThesis .

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