Crazy Snowboard is going to be our first 3D iPhone game. We are using Unity 3D for all the development. This demo is a bit of a fake, but we are hoping that the final version will have a similar look and feel. The demo was created by recording the game video from Unity on a Mac and then converting and transferring to an iPhone. Then I just tilted the phone to match the video, and there you have it! The game meets technical requirements for Unity for iPhone, the max poly count for any frame is less than 6000, and we have tried to minimize the use of built-in physics. Hopefully when it is all done we will see similar performance and frame rates on the iPhone, but we'll have to wait until Oct 22nd to find out (when Unity officially releases 'save as iPhone app').
For more information contact us at http://www.ezone.com/feedback.htm
Also, we read all the comments, so let us know anything you'd like to see added to the game.
http://www.ezone.com/download/crazysnowboard
UPDATE: "Crazy Snowboard" is now available in the iPhone App Store! Also check out our Crazy apps like "Crazy Lighter", "Crazy Dummy", and "Crazy Mouth". Here's our app store page:
http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewArtist?id=283905453
its not a unity limitation noob, it's a "it's a cell phone and has bad performance" limitation. get off the reality distortion field
bubbaholy 3 years ago 3
next flatness game
BALLERSK 3 years ago