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F.E.A.R. Machinima T.I.M.E. PART 2

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Uploaded by on Jul 3, 2007

T.I.M.E. is a machinima made within F.E.A.R.

"How Little Things Can Make a Big Difference"

The subject was aimed on "time and accidence" as a Seminar for the Utrecht School of Arts in The Neterlands.
3 Soldiers are stranded in nowhere after a strange crash with a heli. None of them can remember the crash and the heli wreck itself isn't at the crash site at all. This Machinima contains several different story lines packed together to subject "time and accidence".

T.I.M.E.
Tactical Intelligence Military Enforcements

By:
Roweena Asgarali as Wanda
Martijn Kors as Cosmo
Tom van Kruijsbergen as Timmy

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Uploader Comments (MartijnK1)

  • how did u get a camera view form third person view in diferent angles? id like to know please i wanna make a machinima of my own great work but not really much sence

  • Actually we took a 4th person being the camera. Ripping out all of the HUD elements from the game makes it looks like a third person perspective. The different angles where created using objects in the scene and at some points the "no-clipping" mode. Hope this helps :D

  • i dont understand, is every time the movie reverses a diffrent way things could have happened?

  • You're right :D

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All Comments (35)

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  • Hey, is it weird if I see a little girls face in my window, with some guy that keeps saying, "They all deserve to die..."

  • someone make a live-action version

  • im so mutha fuckin confused X__X

  • i hear a girls voice

  • these are the events leading up to the beggining of the Pointmans POV

  • cuz timmy touches himself at night.

  • lol arnt you smart :) that actualy makes tons of sence, but the point man hears their COM chatter and i dont remember any of that in there

  • Wow this is clever. I get it now.

    Basically it shows what would happene to them depending on what decisions they make, to stay together, run after each other, split up etc.. Obviously they go one way and some of them get possessed. But when they make the right decisions they get to the exit and end up being killed by Alma, and thus they are those three soldiers that are killed in the game itself near the beginning. Oooooohh.

  • it's showing how things could go wrong if they make the wrong decisions; in the first one, they split up and all died, so it went back to the start to give them another chance...

  • why dose timmy kill every one

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