Neo_b's Stargate Film 2
Loading...
491
views
Loading...
Uploader Comments (Neob91)
see all
All Comments (9)
-
@Neob91 The UnrealScript comes within the Unreal Editor 2.0. But the question is, how language UnrealScript know? It is almost the same as C + +, but very little. Do you like learned?
-
Nice Neo you still the best map builder ...
have fun soon we back :D
great mafia
-
wow that´s really fantastic :O i never thought u can enter codes the way u do with the "PCs" in ur map^^ 5*, and i want to check out the final map!!! =)
-
Damn programmer :P joke
Really nice but in my opinion the effect of the wormhole wall is not so "real" ...
And in the startgate series you cant come back from the same wormhole ... you must make a new one from the destination to come back at base :) anyway nice work neo :D
Loading...
You need to check Google for Unrealscript tutorials. Also, there's absolutely no need for Unreal Editor to program in Unrealscript.
Neob91 2 years ago
This is cool!! 5/5
fabimovie 2 years ago
If you liked it, then you should definately check the new, fourth nStargate video. It's much better. ;-)
Neob91 2 years ago
@Neob91 really?? I feel that I'm excited :D haha.
I dont know thing to do all this with the tacical ops.
Where can I get a tutorial on how to do all that you see in the video?
sry my english suck :S
fabimovie 2 years ago
It's a programming language for UnrealEngine (which is the engine that Tactical Ops is using). It's called UnrealScript.
Neob91 2 years ago
Thanks for your comments. ;) It wasn't supposed to be exactly like in the series, two-way wormhole is better if it goes for the gameplay. The interactive screens are ScriptedTextures. I coded certain actors to maintain them properly. ;P The map is going to be released in a long time I suppose, there's still much mapping to do. ;P
Neob91 2 years ago