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Rayfire - Car crash in to wall test

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Uploaded by on Jan 18, 2010

3D Max & After Effects

First I made the models in 3ds max and a moving Camera.
Then copied the frames and the camera data,
so I could do the rest in After Effects.

Programs Used:
3Ds Max Car , Wall, 3D Text & Plane Modeling

After Effects
Plugins Used:
Genarts Sapphire (Glow, Thunder , Camera Shake & Lens Flare)
Rayfire plugin for 3Ds Max for (Wall Collapse)

Sounds Used:
Videocopilot - Designer Sound FX (Swishes), Twitch & Pro Scores (Cinematic Sound) Action Essentials 2 (Explosions & Fire)
Digital Juice Sound FX1 - (Car, Rain & Thunder)

Videocopilot Extra:
Action Essentials 2 (Dust, Smoke, Debris & Sparks) Real Clouds (Backgound Clouds)




Color Correction (With Standard Curves)




Thnx Andrew Kramer (Videocopilot.net)

  • likes, 27 dislikes

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Uploader Comments (CuttingEdgeDesignz)

  • hey dude! how did u do the light effect??

  • I did the lighting effect with knoll light factory from red giant

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All Comments (14)

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  • THAT WAS EPIC.

  • ???????????????

  • cool

  • That is pretty good. I like it :D

  • hey dude, can you send me the audio file that you got totally at the end?

  • You should use FumeFX instead of that ugly explosion next time else it was nice! :D

  • big woop

  • How long did this take you? Also is it possible for a tutorial?

  • echt gut

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