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Blender GLSL real time refractions in game engine (water shader) with blend file

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Uploader Comments (gh123man)

  • I wish we could actually use this in our games.

  • @ethansk8ter i know :/ it would require me to write a new script. which im not so great with. the portal script is not under a licence that is "easy" to play with. i would go with the gpl if i could. but i didnt write the script. i just made changes....

  • has this been updated to 2.59 and up?

  • @petcarlson sorry it has not

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All Comments (9)

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  • how?

  • Where are splashes?

  • lol great

  • cudos to you in figuring this out.... all those texture nodes blow my mind.

  • Great Thenk You 

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