Modeling a fish in 3ds max part 4

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Uploaded by on Jan 3, 2007

part 6

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Entertainment

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Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (charleyboy74)

  • Hey i have a question, How can you make so that you only select the top Polygons in you'r mesh?, i have a plane that i extruded the polygons on and i only want to select the top ones not the side ones anyone knows ? and i dont want to manually click every singel top polygon.

  • @Darisha123

    Highlight, right click, freeze section

  • This is actually part 4...

  • @DevonChastain

    Thanks :)

  • @breastimus

    Yah you missed part 2

  • On my profile, if you look !

Top Comments

  • because he's using stupid ways to do that, u can just use some very easy madifier to mirror the model and the hall thing

    3ds max actually is simple when u learn it, i think maya is complicated :p (too many buttons!)

  • part 2 ends with half a fish and part 3 picks up here?

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All Comments (16)

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  • u could use symmetry and ajust the position with mirror i always use symmetry when i model a face or whatever...

  • I guess i'm confused...how the hell did you go from half a fish with no fins to this? Am I missing a video or something?

  • instead using mirror you can use symetry modifier :P

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