Modeling a fish in 3ds max part 4
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Uploader Comments (charleyboy74)
Top Comments
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because he's using stupid ways to do that, u can just use some very easy madifier to mirror the model and the hall thing
3ds max actually is simple when u learn it, i think maya is complicated :p (too many buttons!)
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part 2 ends with half a fish and part 3 picks up here?
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All Comments (16)
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u could use symmetry and ajust the position with mirror i always use symmetry when i model a face or whatever...
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I guess i'm confused...how the hell did you go from half a fish with no fins to this? Am I missing a video or something?
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instead using mirror you can use symetry modifier :P
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Hey i have a question, How can you make so that you only select the top Polygons in you'r mesh?, i have a plane that i extruded the polygons on and i only want to select the top ones not the side ones anyone knows ? and i dont want to manually click every singel top polygon.
Darisha123 1 year ago
@Darisha123
Highlight, right click, freeze section
charleyboy74 1 year ago
This is actually part 4...
DevonChastain 1 year ago
@DevonChastain
Thanks :)
charleyboy74 1 year ago
@breastimus
Yah you missed part 2
hellsgift25 1 year ago
On my profile, if you look !
charleyboy74 1 year ago