Google Earth DirectX vs OpenGL (1280x720 resolution)
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All Comments (57)
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Why does everything load so slowly here? On either mode for me, the highest res texture settings and buildings load smoothly as I scroll in and out. For me, the OpenGL crashes sometimes but looks better. The OSX version is terrible compared to the Windows version though. They need to get some good programmers now that it's getting ridiculously complex.
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this is a terrible comparison video. At least show side by sides of the same regions, not some random place for each.
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@hiphoper19881988 Actually, most of the videos I've seen have made OpenGL look better than directX.
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@mikeccuk2006 Can you please tell me if you've found out this sound track?
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Its not about graphics API... its about how it was programmed,,, It guy who was programming that engine was more experienced with DirectX than OpenGL, that of course OpenGL will look worst...
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Should have had 3d elevation exaggeration set to highest...
The side by side comparison is not a preset path so it is not a comparison per say!
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@hiphoper19881988 propaganda?
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@Pro1337Sn1px0r I meant Glide3D
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When I think of OpenGL I think of playing Quake 2 on my old Voodoo card.
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ocean waves (OpenGL-4 Hardware Tessellation with CUDA)
youtube.com/watch?v=STojGm_i07
c
Well you just proven that different pictures look different...
MsSomeonenew 1 year ago 45
Everything you can make with DirectX is possible with OpenGL too. Videos like this one is propaganda for DirectX.
hiphoper19881988 11 months ago 18