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Twin Val'kyr 10 person run Tactics

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Uploaded by on Oct 11, 2009

(tactics below)Twin Val'kyr 10 person run with my guild Call Of The Wild, viewed from a healer's perspective :) 1. Split your party into two teams. Each team clicks EITHER the light or the dark portal. That way each team gets either the Light Essence Buff or Dark Essence Buff.
2. The Dark Essence team attacks Fjola Lightbane, while the Light Essence team attacks Edyis Darkbane.
3. Separate Edyis Darkbane and Fjola Lightbane and tank them each near a portal of their OWN color.
4. Healers should be the opposite color of the team theyre in charge of healing. The Dark healer should heal the team attacking Edyis Darkbane, while the Light healer should heal the team attacking Fjola Lightbane. This way, healers arent damaged by the spells cast on their team because they are the same color as the boss theyre closest to.
5. Watch out for the light and dark orbs that are floating around the room. If any player touches the light orbs, then each member of the dark team takes 7,000 damage, and vice versa. Also, if any player touches the light orbs, then each member of the light team gets a speed and damage boost. Once again, vice versa for the dark orbs.
6. The Valkyr Twins also get a speed and damage boost if any of the orbs touch them. Assign one player of each color to keep the orbs from touching the bosses and giving them power ups.
7. Whenever one of the twins casts Shield of Lights or Shield of Darkness, the team thats currently attacking the twin which casts the shield should switch and attack the twin thats not shielded. This puts your maximum DPS on the Valkyr Twin you can actually take some hit points from. The twins share the same set of hit points, so theres no reason to waste time trying to damage a Valkyr twin thats shielded herself.
8. The other power to watch out for is the Vortex ability. As soon as one of the twins casts this spell, whichever team it was cast on must run to the portal and switch colors. 30,000 damage can devastate the team. This is why you should tank each of the Valkyr Twins next to a portal of their own color. For example, if Edyis Darkbane casts Dark Vortex, all the players attacking her (which should be the Light team) should stop, run over to the dark portal and temporarily switch over to Dark. As soon as Dark Vortex is over, the team will need to run back to the Light portal and switch back before beginning to attack again. The same holds true when Fjola Lightbane casts Light Vortex.
9. Another time one of your party members may need to switch colors is if theyre hit by Touch of Darkness or Touch of Light. This is an ability that only hits one player at a time, so its not quite the tactical nightmare the Vortex ability is, but players who dont hit up the portal and switch colors when this is cast on them may die before the healer has a chance to heal them through it

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Uploader Comments (Jaytje35)

  • No if you are DPS you have to choose the opposite colour, so when u fight lightbane, you need to have the dark essence. If you look closely, you will see our mage standing to the right of me with the dark essence(I forgot to move the bag, but she pops up now and then). So when you need to switch colours, click the light orb and move to darkbane until you need to switch again.

  • Yes, the tank has to have the same buff as the boss he is fighting. So only DPS have to switch bosses.

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  • this boss is so easy!

  • what addons are u using ?

  • So... if a tank with light buff tanksFjola Lightbane does he/she have to change to dark buff when she uses light Vortex or can they just keep tanking? O.o

  • So,if I understand,you select the light or dark(dark if you fight the dark one and light if you fight the light one) than if you have light buff,hit white orb while fighting,same for dark...only thing I don't understand,it's the color change..what do you have to do exactly(I'm a mage)

  • ^^ and healer's^^

  • in the group that your in is it the tank with light buff?

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